Kaan Soral
f927df37da
No more App Engine
2026-03-02 02:03:53 +03:00
Kent Rasmussen
dcb986048b
tweak drop table multiplier logic
2026-02-13 13:15:45 +09:00
Kent Rasmussen
f41205453e
cache is_pvp value
2026-02-13 13:13:22 +09:00
Kaan Soral
1027bbc7d6
Smoothing power gap with .pow(x,0.65) for co-op
2026-02-12 14:33:45 +03:00
Kaan Soral
522c58e66a
Overdrop logic for co-op events
2026-02-12 14:24:13 +03:00
Kaan Soral
4ea6487e46
5X Coop Points on Home Server + Encoding Issue Patch
2026-02-12 14:10:13 +03:00
Kaan Soral
a30a2b92ee
Valentines + Lunar
2026-02-02 18:13:39 +03:00
Kaan Soral
3e64a78310
Merge pull request #222 from FreezePhoenix/patch-17
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Pass the target parameter to consume_mp for more skills
2026-02-02 17:13:10 +03:00
Kaan Soral
4b82e3eecc
Merge pull request #225 from FreezePhoenix/patch-20
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Add flag for implicit targets, and the implicit targets functionality
2026-02-02 17:12:38 +03:00
Kaan Soral
bd8f05c1a5
Merge pull request #220 from FreezePhoenix/patch-15
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Fix miss so that it uses the value from the attack, instead of the attacker
2026-01-18 10:53:20 +03:00
Kaan Soral
f45d39848b
Merge pull request #211 from earthiverse/monster-dimensions
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fix monster dimensions
2026-01-18 10:45:54 +03:00
Kaan Soral
c246f13784
Prettier fixes
2026-01-18 08:53:15 +03:00
FreezePhoenix
9e395ba4fe
Add target for magiport
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Also make magiport have a target
2026-01-15 17:52:58 -05:00
FreezePhoenix
a914c08ba9
Add flag for implicit targets, and the implicit targets functionality
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Adds a flag that can be changed to enable skills with implicit targets to trigger the mana restore bonus that gives extra trigger chance if the target is a human.
2026-01-15 17:49:58 -05:00
FreezePhoenix
28ad4adf54
Pass the target parameter for more skills
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This is so that the Restore MP ability property recognizes the target as a humanoid for skills that are targeted.
2026-01-15 12:33:59 -05:00
Kaan Soral
71196ea9c1
Ended holiday season
2026-01-15 16:37:08 +03:00
FreezePhoenix
432dbbf829
Fix miss so that it uses the value from the attack, instead of the attacker
2026-01-14 10:59:31 -05:00
Kaan Soral
73bec781f4
Merge pull request #215 from Crowns3bc/better-kill-tracking
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New kill_credit emit
2026-01-13 17:15:58 +03:00
Crowns3bc
8af094292e
make mass exchange actually work
2026-01-09 02:49:33 -07:00
Crowns3bc
28aec430ff
make massexchange work
2026-01-09 02:36:19 -07:00
Crowns3bc
9ea2973aa2
new kill credit emit
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added a new socket emit "kill_credit" to be able to better log kills you actually get credit for
2026-01-09 01:54:26 -07:00
Kaan Soral
1fef473ef7
Merge pull request #204 from FreezePhoenix/patch-9
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Bring resistance piercing to parity with armor piercing
2026-01-02 12:00:10 +03:00
Kaan Soral
a0847bd63c
JSON API to save bandwidth and prevent double encoding
2026-01-01 13:10:41 +03:00
Kent Rasmussen
ddd80b9fd3
adjust width/height based on size
2025-12-26 15:10:59 +09:00
FreezePhoenix
d5cdc5560e
Update server.js (Fix temporal surge not consuming mana)
2025-12-24 12:09:56 -05:00
Kent Rasmussen
b68f3fd780
fix monster dimensions
2025-12-23 09:06:08 +09:00
Kaan Soral
329fd09f35
Orb of Temporal Forces
2025-12-21 18:07:30 +03:00
Kaan Soral
0d8ac32b6f
pre pull
2025-11-07 21:30:01 +03:00
FreezePhoenix
24886855e4
Fix compounding of old items that are missing a .level attribute
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This *should* fix the inability to compound items that were missing a .level attribute. This currently only applies to the Amulet of Spooks
2025-10-19 11:44:19 -04:00
FreezePhoenix
0e478327f7
Bring resistance piercing to parity with armor piercing
2025-10-18 22:08:25 -04:00
Kaan Soral
b4e6d40ba9
NPC respawn logic
2025-10-10 15:26:12 +03:00
FreezePhoenix
0cfbf43949
Update server.js (Fix missing y value for spawned jr's)
2025-10-08 00:38:01 -04:00
Kaan Soral
687bd5f05e
Fix tracker unlist condition to not include stationary and game update
2025-10-07 21:49:38 +03:00
Crowns3bc
ded6c1f936
Fix Overspawns
2025-10-07 11:44:20 -06:00
Kaan Soral
b69397218f
Merge pull request #194 from Crowns3bc/Home-Server-Specific-Drops
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Home server specific drops
2025-10-03 20:32:29 +03:00
Kaan Soral
5d459e004e
Merge pull request #192 from Crowns3bc/new-"spawns"-mechanic
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New "spawns" mechanic
2025-10-03 20:09:22 +03:00
Kaan Soral
badafb9c96
Merge pull request #193 from Crowns3bc/Allow-a-quantity-of-items-to-drop-from-chests
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Allow a quantity of items to drop from chests
2025-10-03 20:06:59 +03:00
Kaan Soral
195b0e1b2b
Pre pull - Favors NPC
2025-09-21 16:37:57 +03:00
Kaan Soral
fb9db91f87
Reduce misc statue chances
2025-09-21 16:37:57 +03:00
Kaan Soral
639e88248b
Patron's Grace buff system prep
2025-09-21 16:37:57 +03:00
Crowns3bc
c164879212
Update server.js
2025-08-28 10:30:35 -06:00
Crowns3bc
3406bf8ab3
Update server.js
2025-08-22 00:15:39 -06:00
Crowns3bc
440a0b284e
fix spacing issue
2025-08-21 14:49:24 -06:00
Crowns3bc
f8ec021806
Add drop[2]
2025-08-21 14:48:40 -06:00
Crowns3bc
b3cd14f7e2
add def[2]
2025-08-21 14:46:58 -06:00
Crowns3bc
7132f1db13
Give tracktrix monsters_home_server data
2025-08-21 14:41:35 -06:00
Crowns3bc
e2b2b0a25a
Create Section for home server drops
2025-08-21 14:32:32 -06:00
Crowns3bc
066b4aeb6c
New "spawns" mechanic
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the current .spawns property for a mob only allows for spawning 1 mob at a set interval.
this doesnt change that, but now also allows for a mob to spawn additional mobs at %hp thresholds.
it also allows for a quantity of mobs to be spawned for both versions.
Example:
for franky he has "spawns":[[200,"nerfedmummy"]]
it can now be "spawns":[[200,"nerfedmummy",2]] and he would spawn 2 mummies at a time per interval
or "spawns":[["hp:0.50", "nerfedmummy", 3]] and he will spawn 3 mummies once he reaches 50% hp
2025-08-21 14:26:39 -06:00
Kaan Soral
3588ab6e71
Merge pull request #176 from earthiverse/date-functions
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improve date functions
2025-08-12 21:10:24 +03:00
FreezePhoenix
05df4a7b49
Update server.js to avoid double application of speed reduction from Frozen
2025-07-12 13:03:01 -04:00