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adventureland/node
Crowns3bc 066b4aeb6c New "spawns" mechanic
the current .spawns property for a mob only allows for spawning 1 mob at a set interval. 
this doesnt change that, but now also allows for a mob to spawn additional mobs at %hp thresholds.
it also allows for a quantity of mobs to be spawned for both versions.

Example:
for franky he has "spawns":[[200,"nerfedmummy"]]
it can now be "spawns":[[200,"nerfedmummy",2]] and he would spawn 2 mummies at a time per interval

or "spawns":[["hp:0.50", "nerfedmummy", 3]] and he will spawn 3 mummies once he reaches 50% hp
2025-08-21 14:26:39 -06:00
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2025-05-28 08:13:58 +09:00
2023-10-28 17:42:47 +02:00
2025-03-23 15:13:21 +03:00
2023-10-28 17:42:47 +02:00
2025-04-01 13:33:56 +03:00
2025-08-21 14:26:39 -06:00
2023-10-28 17:42:47 +02:00