Change damage type of the snowball to Pure, to match the projectile

The projectile has the `.pure = true` flag set, but as far as I can tell, it's the only projectile in the game to have this flag set, and the skill doesn't deal pure damage. Since the skill previously was lacking a damage type, it would default to "physical", which meant the snowball itself was affected by armor piercing.
This commit is contained in:
FreezePhoenix
2026-01-15 16:57:42 -05:00
committed by GitHub
parent 25124fcf02
commit 6d362e25ef
+1
View File
@@ -156,6 +156,7 @@ skills={
"projectile":"snowball",
"target":True,
"merchant_use":True,
"damage_type":"pure",
},
"scare":{
"type":"skill",