Reduce misc statue chances

This commit is contained in:
Kaan Soral
2025-09-21 16:37:57 +03:00
parent 9feb67921b
commit fb9db91f87
4 changed files with 14 additions and 4 deletions
+2 -2
View File
@@ -274,8 +274,8 @@ conditions={
"name":"Patron's Grace", "name":"Patron's Grace",
"explanation":"This server has been graced by a patron's support!", "explanation":"This server has been graced by a patron's support!",
"luck":5, "luck":5,
"gold":5, "gold":20,
"xp":20, "xp":25,
"speed":1, "speed":1,
"duration":60*60*1000, "duration":60*60*1000,
"buff":True, "buff":True,
+1
View File
@@ -534,6 +534,7 @@ maps={
{"id":"monsterhunter","position":[126,-413]}, {"id":"monsterhunter","position":[126,-413]},
{"id":"mcollector","position":[81,-283,1]}, {"id":"mcollector","position":[81,-283,1]},
#{"id":"newyear_tree","position":[64,-88]}, #xmas #{"id":"newyear_tree","position":[64,-88]}, #xmas
{"id":"favor","position":[20,20]},
], ],
"monsters":[ "monsters":[
#square #square
+9
View File
@@ -83,6 +83,15 @@ npcs={
"says":"Hi!", "says":"Hi!",
"color":"#B4FAA0", "color":"#B4FAA0",
}, },
"favors":{
"role":"monstertokens",
"token":"monstertoken",
"name":"Favoré",
"skin":"favor",
"type":"fullstatic",
"says":"Hi!",
"color":"#D382B5",
},
"mcollector":{ "mcollector":{
"role":"mcollector", "role":"mcollector",
"quest":"mcollector", "quest":"mcollector",
+2 -2
View File
@@ -7019,7 +7019,7 @@ function init_io() {
} }
player.cash = result.cash; player.cash = result.cash;
S.blessed_minutes = 60 * 24 * 7; S.blessed_minutes = 60 * 24 * 3;
S.blessed_by = player.name; S.blessed_by = player.name;
socket.emit("game_log", "Spent " + to_pretty_num(cost) + " shells"); socket.emit("game_log", "Spent " + to_pretty_num(cost) + " shells");
@@ -7371,7 +7371,7 @@ function init_io() {
add = "+u+cid"; add = "+u+cid";
player.s.invis = { ms: 99999 }; player.s.invis = { ms: 99999 };
} }
if (G.items[item.name].upgrade && Math.random() < 1.0 / ((gameplay == "hardcore" && 10000) || 1000000)) { if (G.items[item.name].upgrade && Math.random() < 1.0 / ((gameplay == "hardcore" && 10000) || 10000000)) {
add = "+u+cid"; add = "+u+cid";
item.level = 13; item.level = 13;
player.items[data.num] = item; player.items[data.num] = item;