diff --git a/design/conditions.py b/design/conditions.py index 1c32ab6..aa631fd 100644 --- a/design/conditions.py +++ b/design/conditions.py @@ -274,8 +274,8 @@ conditions={ "name":"Patron's Grace", "explanation":"This server has been graced by a patron's support!", "luck":5, - "gold":5, - "xp":20, + "gold":20, + "xp":25, "speed":1, "duration":60*60*1000, "buff":True, diff --git a/design/maps.py b/design/maps.py index e461db8..46960a1 100644 --- a/design/maps.py +++ b/design/maps.py @@ -534,6 +534,7 @@ maps={ {"id":"monsterhunter","position":[126,-413]}, {"id":"mcollector","position":[81,-283,1]}, #{"id":"newyear_tree","position":[64,-88]}, #xmas + {"id":"favor","position":[20,20]}, ], "monsters":[ #square diff --git a/design/npcs.py b/design/npcs.py index b7e210d..9b6a804 100644 --- a/design/npcs.py +++ b/design/npcs.py @@ -83,6 +83,15 @@ npcs={ "says":"Hi!", "color":"#B4FAA0", }, + "favors":{ + "role":"monstertokens", + "token":"monstertoken", + "name":"Favoré", + "skin":"favor", + "type":"fullstatic", + "says":"Hi!", + "color":"#D382B5", + }, "mcollector":{ "role":"mcollector", "quest":"mcollector", diff --git a/node/server.js b/node/server.js index 87c622c..8993b17 100644 --- a/node/server.js +++ b/node/server.js @@ -7019,7 +7019,7 @@ function init_io() { } player.cash = result.cash; - S.blessed_minutes = 60 * 24 * 7; + S.blessed_minutes = 60 * 24 * 3; S.blessed_by = player.name; socket.emit("game_log", "Spent " + to_pretty_num(cost) + " shells"); @@ -7371,7 +7371,7 @@ function init_io() { add = "+u+cid"; player.s.invis = { ms: 99999 }; } - if (G.items[item.name].upgrade && Math.random() < 1.0 / ((gameplay == "hardcore" && 10000) || 1000000)) { + if (G.items[item.name].upgrade && Math.random() < 1.0 / ((gameplay == "hardcore" && 10000) || 10000000)) { add = "+u+cid"; item.level = 13; player.items[data.num] = item;