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Fix equip_batch to send an object response, so that success_response can add extra information
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@@ -6464,7 +6464,7 @@ function init_io() {
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player.s.penalty_cd = { ms: penalty };
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}
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resend(player, "reopen+u+cid");
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success_response("data", resolve);
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success_response("data", { slots: resolve });
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} else {
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return fail_response("invalid");
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}
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