Files
adventureland/node/precompute.js
T
2023-10-15 13:06:58 +03:00

27 lines
922 B
JavaScript

var is_game=0,is_server=0,is_code=0;
var variables=require('./variables');
var is_sdk=variables.is_sdk;
var fs=require('fs');
var precomputed=null;
eval(""+fs.readFileSync(variables.cfunctions_path));
eval(""+fs.readFileSync(variables.functions_path));
var mode={},server_id='precompute',server_auth="123456",base_url=variables.base_url;
appengine_call("reload_server",{keyword:variables.keyword},function(result){
if(result.failed) return;
G=result.game;
var start=new Date();
for(var mname in G.maps)
{
if(G.maps[mname].ignore) continue;
var cstart=new Date();
server_bfs(mname);
console.log("Precomputed: "+mname+" in "+mssince(cstart)+"ms");
}
console.log("Done: "+mssince(start)+"ms");
var precomputed={};
precomputed.version=G.version;
precomputed.amap_data=amap_data;
precomputed.smap_data=smap_data;
fs.writeFileSync(variables.data_path,'var precomputed='+JSON.stringify(precomputed)+';');
});