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Update README.md
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@@ -31,7 +31,9 @@ Moves the character
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####get_nearest_monster({max_att:100,min_xp:10,target:"Name",no_target:true})
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####get_nearest_monster({max_att:100,min_xp:10,target:"Name",no_target:true})
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Return's the nearest monster, you might want to target that return value with `change_target`
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Return's the nearest monster, you might want to target that return value with `change_target`
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target: Picks monsters that only target that name
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target: Picks monsters that only target that name
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no_target: Picks monster that aren't targeting anyone
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no_target: Picks monster that aren't targeting anyone
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####use_hp_or_mp()
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####use_hp_or_mp()
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@@ -42,6 +44,7 @@ Returns your current target
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####get_target_of(entity)
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####get_target_of(entity)
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New, powerful feature, returns the target entity for both players and monsters
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New, powerful feature, returns the target entity for both players and monsters
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Suggestion for Fun: Code your characters to target and attack what you are targeting, even if you don't engage a monster, you can make your characters (or side-characters) engage by just clicking :)
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Suggestion for Fun: Code your characters to target and attack what you are targeting, even if you don't engage a monster, you can make your characters (or side-characters) engage by just clicking :)
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####change_target(target)
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####change_target(target)
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