diff --git a/README.md b/README.md index 3615b63..4618bb6 100644 --- a/README.md +++ b/README.md @@ -31,7 +31,9 @@ Moves the character ####get_nearest_monster({max_att:100,min_xp:10,target:"Name",no_target:true}) Return's the nearest monster, you might want to target that return value with `change_target` + target: Picks monsters that only target that name + no_target: Picks monster that aren't targeting anyone ####use_hp_or_mp() @@ -42,6 +44,7 @@ Returns your current target ####get_target_of(entity) New, powerful feature, returns the target entity for both players and monsters + Suggestion for Fun: Code your characters to target and attack what you are targeting, even if you don't engage a monster, you can make your characters (or side-characters) engage by just clicking :) ####change_target(target)