set curse range to 200

it was `min(200, attacker.range * 5 + 20)` before I mistakenly removed it in the refactor
This commit is contained in:
Kent Rasmussen
2024-02-15 07:35:32 +09:00
parent c4377b810c
commit 5b1fc357c3
+1
View File
@@ -810,6 +810,7 @@ skills={
"name":"Curse", "name":"Curse",
"explanation":"Cursed opponents receive 20% more damage, deal 20% less damage and they slow down by 20.", "explanation":"Cursed opponents receive 20% more damage, deal 20% less damage and they slow down by 20.",
"mp":400, "mp":400,
"range":200,
"duration":5000, "duration":5000,
"cooldown":5000, "cooldown":5000,
"condition":"cursed", "condition":"cursed",