From 5b1fc357c3ba5b840bc14f7b345316cd92309837 Mon Sep 17 00:00:00 2001 From: Kent Rasmussen Date: Thu, 1 Feb 2024 16:48:37 +0900 Subject: [PATCH] set curse range to 200 it was `min(200, attacker.range * 5 + 20)` before I mistakenly removed it in the refactor --- design/skills.py | 1 + 1 file changed, 1 insertion(+) diff --git a/design/skills.py b/design/skills.py index b8cdc2d..68beb25 100644 --- a/design/skills.py +++ b/design/skills.py @@ -810,6 +810,7 @@ skills={ "name":"Curse", "explanation":"Cursed opponents receive 20% more damage, deal 20% less damage and they slow down by 20.", "mp":400, + "range":200, "duration":5000, "cooldown":5000, "condition":"cursed",