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set curse range to 200
it was `min(200, attacker.range * 5 + 20)` before I mistakenly removed it in the refactor
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@@ -810,6 +810,7 @@ skills={
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"name":"Curse",
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"name":"Curse",
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"explanation":"Cursed opponents receive 20% more damage, deal 20% less damage and they slow down by 20.",
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"explanation":"Cursed opponents receive 20% more damage, deal 20% less damage and they slow down by 20.",
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"mp":400,
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"mp":400,
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"range":200,
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"duration":5000,
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"duration":5000,
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"cooldown":5000,
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"cooldown":5000,
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"condition":"cursed",
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"condition":"cursed",
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