mirror of
https://github.com/gooba42/adventureland.git
synced 2026-10-14 10:33:47 -05:00
refactor consumes
This commit is contained in:
+14
-35
@@ -8235,23 +8235,28 @@ function init_io() {
|
||||
if (!item || item.name != gSkill.consume) {
|
||||
return fail_response("skill_cant_item", data.name);
|
||||
}
|
||||
|
||||
// Consume the item
|
||||
consume_one(player, data.num)
|
||||
player.to_resend = "u+cid+reopen";
|
||||
}
|
||||
|
||||
if ([
|
||||
"attack",
|
||||
"burst",
|
||||
"heal",
|
||||
"mentalburst",
|
||||
"piercingshot",
|
||||
"poisonarrow",
|
||||
"purify",
|
||||
"quickpunch",
|
||||
"quickstab",
|
||||
"smash",
|
||||
"mentalburst",
|
||||
"purify",
|
||||
"taunt",
|
||||
"supershot",
|
||||
"zapperzap",
|
||||
"burst",
|
||||
"piercingshot",
|
||||
"selfheal",
|
||||
"snowball"
|
||||
"smash",
|
||||
"snowball",
|
||||
"supershot",
|
||||
"taunt",
|
||||
"zapperzap",
|
||||
].includes(data.name)) {
|
||||
const attack = commence_attack(player, target, data.name);
|
||||
if (!attack.failed) {
|
||||
@@ -8429,15 +8434,11 @@ function init_io() {
|
||||
target.cid++;
|
||||
}
|
||||
} else if (data.name == "phaseout") {
|
||||
consume_one(player, data.num);
|
||||
consume_mp(player, gSkill.mp);
|
||||
player.s.phasedout = { ms: G.conditions.phasedout.duration };
|
||||
player.to_resend = "u+cid+reopen";
|
||||
} else if (data.name == "pcoat") {
|
||||
consume_one(player, data.num);
|
||||
consume_mp(player, gSkill.mp);
|
||||
player.s.poisonous = { ms: G.skills.pcoat.cooldown };
|
||||
player.to_resend = "u+cid+reopen";
|
||||
} else if (data.name == "curse") {
|
||||
//#TODO: last_curse variable + check for multiple curses
|
||||
var attack = commence_attack(player, target, "curse");
|
||||
@@ -8458,10 +8459,6 @@ function init_io() {
|
||||
xy_emit(player, "ui", { type: "entangle", from: player.name, to: target.id });
|
||||
consume_mp(player, gSkill.mp, target);
|
||||
add_pdps(player, target, 4000);
|
||||
if (data.name == "entangle") {
|
||||
consume_one(player, data.num);
|
||||
player.to_resend = "u+cid+reopen";
|
||||
}
|
||||
if (target.is_monster) {
|
||||
target.u = true;
|
||||
target.cid++;
|
||||
@@ -8483,25 +8480,11 @@ function init_io() {
|
||||
add_pdps(player, target, 1000);
|
||||
resend(target, "u+cid");
|
||||
player.to_resend = "u+cid";
|
||||
} else if (data.name == "poisonarrow") {
|
||||
const attack = commence_attack(player, target, data.name);
|
||||
if (!attack.failed) {
|
||||
resolve = attack;
|
||||
} else {
|
||||
reject = attack;
|
||||
cool = false;
|
||||
}
|
||||
|
||||
consume_one(player, data.num);
|
||||
player.to_resend = "reopen";
|
||||
} else if (data.name == "revive") {
|
||||
if (!target.rip) {
|
||||
return fail_response("target_alive", data.name);
|
||||
}
|
||||
|
||||
consume_one(player, data.num);
|
||||
player.to_resend = "reopen";
|
||||
|
||||
if (target.hp != target.max_hp) {
|
||||
reject = { response: "data", place: data.name, reason: "hp" };
|
||||
player.socket.emit("game_response", { response: "revive_failed", id: data.id });
|
||||
@@ -8826,10 +8809,6 @@ function init_io() {
|
||||
player.to_resend = "u+cid";
|
||||
} else if (data.name == "cleave" || data.name == "shadowstrike") {
|
||||
player.to_resend = "u+cid";
|
||||
if (data.name == "shadowstrike") {
|
||||
consume_one(player, data.num);
|
||||
player.to_resend = "u+cid+reopen";
|
||||
}
|
||||
player.halt = true;
|
||||
var ids = [];
|
||||
var reftarget = null;
|
||||
|
||||
Reference in New Issue
Block a user