Make Charm more consistent with other abilities

This PR makes Charm more consistent with the other abilities, and actually consistent with the item description. Also adds a dedicated description for the Charm ability.
This commit is contained in:
FreezePhoenix
2023-11-28 12:33:59 -05:00
committed by GitHub
parent 00992dacef
commit 1e54d0b108
+1 -1
View File
@@ -8905,7 +8905,7 @@ function init_io() {
}
if (data.name == "charm") {
consume_mp(player, G.skills[data.name].mp);
if (Math.random() > 0.01) {
if (Math.random() > attacker.a.charm.attr0 / 100) {
socket.emit("game_response", "charm_failed");
xy_emit(player, "ui", { type: "charm", name: player.name, id: target.id, fail: true });
} else {