mirror of
https://github.com/gooba42/adventureland.git
synced 2026-10-15 02:49:28 -05:00
34 lines
3.3 KiB
HTML
34 lines
3.3 KiB
HTML
<div id="boosterguide" style="display:none">
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<!-- <div class="gamebutton gamebutton-small" style="position: absolute; top: 5px; right: 5px">Updated December 16th</div> -->
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<div style="font-size: 24px; color: #F4F4F4">
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<div class="gamebutton gamebutton-large" style="border-color: #E56369">Boosters</div> <div class="mb5"></div>
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<div class="gamebutton gamebutton-small mr5 mt5 mb5">Activation and Usage</div>
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<div class="gray"><span style="color: #F4F4F4">></span> After pressing the "ACTIVATE" button. The booster item lasts 30 days. The booster item works from a character's inventory, it is not equipped or consumed. The effect can be observed from the "STATS" interface. The item can be transfered between characters or sold through merchanting.</div>
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<!-- <div class="gamebutton gamebutton-small mr5 mt10 mb5">Increased Limits</div>
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<div class="gray"><span style="color: #F4F4F4">></span> While the free character limit is 1, characters with an active booster item are able to exceed this limit. Even with booster items, the upper limit for multi-characters is 3. So minimally, with 2 stones, you can play the game with a 3-character party.</div> -->
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<div class="gamebutton gamebutton-small mr5 mt10 mb5">Optimal Strategy</div>
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<div class="gray"><span style="color: #F4F4F4">></span> Don't loot chests, keep the Booster in XP mode.</div>
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<div class="gray"><span style="color: #F4F4F4">></span> While battling a boss, shift the Booster to Luck mode.</div>
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<div class="gray"><span style="color: #F4F4F4">></span> When there are enough chests around, shift the Booster to Gold mode and loot.</div>
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<div class="gray"><span style="color: #F4F4F4">></span> This way, you can benefit from all 3 bonuses with 1 stone.</div>
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<div class="mr5 mt10 mb5" style="border-color: #32A3B0; font-size: 0px">
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<span class='bitems'></span>
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<span class='bitem1'></span>
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<span class='bitem2'></span>
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<span class='bitem3'></span>
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<span class='bitem4'></span>
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<span class='bitem5'></span>
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<span class='bitemo'></span>
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</div>
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<div class="gray"><span style="color: #F4F4F4">></span> You can combine boosters as you combine accessories. The combination succeeds 100%, however, if you use a "Primordial Essence" for the combination, It triggers a proc-chance routine.</div>
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<div class="gray"><span style="color: #F4F4F4">></span> You start with a 12% chance, as you succeed, your booster becomes a higher level booster, and the routine internally repeats with half the chance. So you can even receive an +5 booster, instead of an +1!</div>
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<div class="gamebutton gamebutton-small mr5 mt10 mb5" style="border-color: #32A3B0">CODE</div>
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<div class="gray mb5"><span style="color: #F4F4F4">></span> You can use the activate and shift functions in CODE.</div>
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<div class="gray mb5"><span class='label'>shift(0,'xpbooster')</span></div>
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<div class="gray mb5"><span class='label'>shift(0,'luckbooster')</span></div>
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<div class="gray mb5"><span class='label'>shift(0,'goldbooster')</span></div>
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<div class="gray mb5"><span style="color: #F4F4F4">></span> Above calls be used to shift a booster in 0th inventory slot.</div>
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<div class="gray mb5"><span style="color: #F4F4F4">></span> Implementing the optimal strategy is left as an exercise to the reader.</div>
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</div>
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<div class="oncreate" onclick="booster_modal_logic();"></div>
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</div> |