Files
adventurelandX/origin/htmls/mapeditor.html
T
2023-10-15 13:06:58 +03:00

263 lines
8.5 KiB
HTML
Executable File

<!DOCTYPE html>
<html>
<head>
<title>RPG MAP Editor</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<link href="//ajax.googleapis.com/ajax/libs/jqueryui/1.8.16/themes/ui-lightness/jquery-ui.css" rel="stylesheet" type="text/css"/>
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js"></script>
<script src="//ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js"></script>
<style>{% include "style.css" %}</style>
<script>{% include "common.js" %}</script>
</head>
<body>
<canvas id="map" width="2000" height="2000">
Change your browser.
</canvas>
<div id="editor" class="editor" title="Map Editor">
Tileset:
<select id="tileset" onchange="load_palet(); s_x=0; s_y=0;">
<option value="t1">Tile A1</option>
<option value="t2">Tile A2</option>
<option value="t3">Tile A3</option>
<option value="t4">Tile A4</option>
<option value="tb">Tile B</option>
<option value="tc">Tile C</option>
<option value="td">Tile D</option>
<option value="te">Tile E</option>
<option value="c1">Chars 1A</option>
<option value="i4">Icon Set BC4</option>
</select>
Current:
<canvas id="current-el" width="32" height="32"></canvas>
Default:
<canvas id="default-el" width="32" height="32"></canvas>
<table width="100%">
<tr>
<td width="140" valign="top">
Lines: <input type="checkbox" onchange=" if (this.checked) lines=1; else lines=0" checked/> <br />
Coords: <input type="checkbox" onchange=" if (this.checked) coordinates=1; else coordinates=0" checked/> <br />
PLines: <input type="checkbox" onchange=" if (this.checked) plines=1; else plines=0; load_palet()" checked/> <br />
X_f: <input type="checkbox" onchange=" if (this.checked) x_f=16; else x_f=0; load_palet()"/> <br />
Y_f: <input type="checkbox" onchange=" if (this.checked) y_f=16; else y_f=0; load_palet()"/> <br />
16x16: <input type="checkbox" onchange=" if (this.checked) b_size=16; else b_size=32; load_palet()"/> <br />
24x24: <input type="checkbox" onchange=" if (this.checked) b_size=24; else b_size=32; load_palet()"/> <br />
Forbidden: <input type="checkbox" onchange=" if (this.checked) forbidden=1; else forbidden=0;"/> <br />
Delete: <input type="checkbox" onchange=" if (this.checked) delete_mode=1; else delete_mode=0;"/> <br />
Don't Delete: <input type="checkbox" onchange=" if (this.checked) dont_delete=1; else dont_delete=0;"/> <br />
Multiplier X: <input type="text" onchange="multip_x=pa(this.value); if (multip_x<1) multip_x=1;" value="1"/> <br />
Multiplier Y: <input type="text" onchange="multip_y=pa(this.value); if (multip_y<1) multip_y=1;" value="1"/> <br />
<input type="reset" value="Save" class="green button" onclick="save_map()"/> <br />
<input type="reset" value="Set Spawn Point" class="small orange button" onclick="spawn_mode=1;"/> <br />
<input type="reset" value="Make Default" class="small blue button" onclick="make_default()"/> <br />
</td>
<td>
<div align="center"><canvas id="palet"></canvas></div>
</td>
</tr>
</table>
</div>
<script>
var multip_x=1,multip_y=1,forbidden=0,dont_delete=0;
var lines=1,plines=1,coordinates=1,delete_mode=0,spawn_mode=0;
var x_f=0,y_f=0,b_size=32;
var rep=eval("({{info.rep|escapejs}})");
if (typeof rep.items !="object")
rep.items=new Array();
if (typeof rep.spawn !="object")
rep.spawn=new Object();
var map_x,map_y,palet_x,palet_y,s_x=0,s_y=0;
var WIDTH=2000,HEIGHT=2000,PWIDTH,PHEIGHT;
</script>
<script>
function reflect_default()
{
if (rep.def)
{
default_el.canvas.width=32;
default_el.canvas.height=32;
default_el.drawImage(document.getElementById(rep.def.tile),rep.def.x,rep.def.y,32,32,0,0,32,32);
}
}
function make_default()
{
rep.def=new Object();
rep.def.tile=$("#tileset").val();
rep.def.x=s_x;
rep.def.y=s_y;
alert("Made Default")
}
$('#map').dblclick(function() {
var d_x,d_y,t_d=-1,undeleted=Array();
d_x=(parseInt(map_x/b_size))*b_size;
d_y=(parseInt(map_y/b_size))*b_size;
if(spawn_mode)
{
rep.spawn.x=d_x;
rep.spawn.y=d_y;
alert("Spawn point set: "+d_x+","+d_y);
spawn_mode=0;
}
else
{
// delete existing items
if(!dont_delete)
{
for(var i=0;i<rep.items.length;i++)
{
var c=rep.items[i],xx=1,xy=1;
c=c.split("|");
if(c[0][0]=="m")
xx=pa(c[7]),xy=pa(c[8]);
if(d_x<= pa(c[3]) && pa(c[3])+pa(c[2])*xx<=d_x+b_size*multip_x && d_y<=pa(c[4]) && pa(c[4])+pa(c[2])*xy<=d_y+b_size*multip_y){}
else
undeleted.push(rep.items[i]);
}
rep.items=undeleted;
}
// end delete
if (!delete_mode )
{
s_x=parseInt(s_x);s_y=parseInt(s_y);map_x=parseInt(map_x);map_y=parseInt(map_y);
var cur=new Object();
cur.t="r";
if(multip_x>1 || multip_y>1)
cur.t="m";
if (forbidden)
cur.t+="f";
cur.x=d_x;
cur.y=d_y;
cur.s=b_size;
cur.f=$("#tileset").val();
cur.fx=s_x;
cur.fy=s_y;
var gg=cur.t+"|"+cur.f+"|"+cur.s+"|"+cur.x+"|"+cur.y+"|"+cur.fx+"|"+cur.fy;
if(multip_x>1 || multip_y>1)
gg=gg+"|"+multip_x+"|"+multip_y;
rep.items.push(gg);
}
}
});
$('#palet').dblclick(function() {
if(b_size==32)
{
s_x=parseInt((palet_x-x_f)/32)*32+x_f;
if (x_f && palet_x<16) s_x=0;
s_y=parseInt((palet_y-y_f)/32)*32+y_f;
if (y_f && palet_y<16) s_y=0;
}
else if(b_size==16)
{
s_x=parseInt((palet_x)/b_size)*b_size;
s_y=parseInt((palet_y)/b_size)*b_size;
}
current_el.canvas.width=b_size;
current_el.canvas.height=b_size;
current_el.drawImage(document.getElementById($("#tileset").val()),s_x,s_y,b_size,b_size,0,0,b_size,b_size);
});
window.onload=function(){
setInterval(draw_world,1000);
mapCanvas = document.getElementById('map');
context = mapCanvas.getContext('2d');
editorCanvas = document.getElementById('palet');
palet = editorCanvas.getContext('2d');
current_el=document.getElementById('current-el').getContext('2d');
default_el=document.getElementById('default-el').getContext('2d');
reflect_default();
$( "#editor" ).dialog({
name: "Editor",
width: 700,
height: 500,
closeOnEscape: false,
open: function(event, ui) { $(".ui-dialog-titlebar-close").hide(); }});
setInterval(load_palet,1000);
}
function load_palet()
{
palet.canvas.width=palet.canvas.width;
PWIDTH=palet.canvas.width;
PHEIGHT=palet.canvas.height;
img=document.getElementById($("#tileset").val());
palet.canvas.width=img.width;
palet.canvas.height=img.height;
palet.drawImage(img,0,0);
if (plines)
{
palet.fillStyle="white";
for(var i=0;i<PHEIGHT;i++)
if(!((i+y_f)%b_size) || ((i+y_f)%b_size)==b_size-1)
palet.fillRect(0,i,WIDTH,1);
for(var i=0;i<PWIDTH;i++)
if(!((i+x_f)%b_size) || ((i+x_f)%b_size)==b_size-1)
palet.fillRect(i,0,1,HEIGHT);
}
}
function draw_world()
{
context.canvas.width=context.canvas.width;
WIDTH=context.canvas.width;
HEIGHT=context.canvas.height;
for(var i=0;i<rep.items.length;i++)
{
var c=rep.items[i];
c=c.split("|");
if(c[0][0]=='r')
{
context.drawImage(document.getElementById(c[1]),c[5],c[6],c[2],c[2],c[3],c[4],c[2],c[2]);
}
else if(c[0][0]=='m')
{
for(var j=0;j<pa(c[7]);j++)
for(var k=0;k<pa(c[8]);k++)
context.drawImage(document.getElementById(c[1]),c[5],c[6],c[2],c[2],pa(c[3])+j*pa(c[2]),pa(c[4])+k*pa(c[2]),c[2],c[2]);
}
}
if (lines)
{
context.fillStyle="purple";
for(var i=0;i<HEIGHT;i++)
if(!(i%b_size) || (i%b_size)==b_size-1)
{
context.fillRect(0,i,WIDTH,1);
context.fillRect(i,0,1,HEIGHT);
}
}
}
window.addEventListener('click',doClick,true);
function doClick(e){
var x;
var y;
if (e.pageX || e.pageY) {
x = e.pageX;
y = e.pageY;
}
else {
x = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft;
y = e.clientY + document.body.scrollTop + document.documentElement.scrollTop;
}
map_x=palet_x=x;
map_y=palet_y=y;
map_x -= $("#map").offset().left;
map_y -= $("#map").offset().top;
palet_x -= $("#palet").offset().left;
palet_y -= $("#palet").offset().top;
//palet_x+=17;
//palet_y+=40;
// JQUERY DIALOG ADJUSTMENTS - DIRTY
console.log(map_x +" "+map_y);
console.log(palet_x +" "+palet_y);
}
function save_map()
{
$.post("/rpgapp/map/{{mapkey}}", { map_rep:JSON.stringify(rep) },
function(data) {
alert("Saved "+data);
});
}
</script>
{% include "resources.html" %}
</body>
</html>