Files
2023-10-15 13:06:58 +03:00

85 lines
2.8 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<title>TEST</title>
<link rel="apple-touch-icon-precomposed" href="/images/favicon.png" /> <!-- 152 -->
<link rel="icon" href="/images/favicon.png" /> <!-- 32 -->
<!--[if IE]><link rel="shortcut icon" href="/images/favicon.png"><![endif]--> <!-- .ico -->
<meta name="msapplication-TileImage" content="/images/favicon.png"> <!-- 144 -->
{# <script src="/js/pixi/{{domain.pixi_version}}/pixi.min.js"></script> #}
<script src="/js/pixi/4.0.3-tiling/pixi.js"></script>
{% if 1%}<script src="/js/pixi-display/{{domain.pixi_display_version}}/pixi-display.js"></script>{% endif %}
<script src="/js/jquery/jquery-{{domain.jquery_version}}.min.js"{%if domain.electron%} onload="if(typeof require!=='undefined') window.$=window.jQuery=module.exports;"{%endif%}></script>
<script src="/js/howler/{{domain.howler_version}}/howler.min.js"></script>
<script src="/js/libraries/bowser/bowser.16.08.16.js"{%if domain.electron%} onload="if(typeof require!=='undefined') window.bowser=module.exports;"{%endif%}></script>
<script src="/js/libraries/combined.js?v=2"></script>
<script src="/js/common_functions.js?v={{domain.v}}"></script>
<script src="/js/functions.js?v={{domain.v}}"></script>
<script src="/js/html.js?v={{domain.v}}"></script>
<script src="/js/keyboard.js?v={{domain.v}}"></script>
</head>
<body>
<style>
body,html{
margin: 0px;
padding: 0px;
background: black;
}
canvas{
display: block;
}
</style>
<script>
document.addEventListener("DOMContentLoaded",function(event){
render();
});
function render()
{
antialias=false;
renderer=null;
width=$(window).width();
height=$(window).height();
if(1) renderer=new PIXI.CanvasRenderer(width,height,{antialias: antialias, transparent: false, resolution:window.devicePixelRatio, autoResize:true});
else renderer=new PIXI.autoDetectRenderer(width,height,{antialias: antialias, transparent: false});
document.body.appendChild(renderer.view);
stage = new PIXI.Container();
stage.scale=new PIXI.Point(2,2);
texture =PIXI.Texture.fromImage('/images/tiles/map/water.png');
texture.baseTexture.scaleMode=PIXI.SCALE_MODES.NEAREST;
tile=new PIXI.Texture(texture.baseTexture,new PIXI.Rectangle(16,16,16,16));
if(1)
{
//PIXI.glCore.VertexArrayObject.FORCE_NATIVE = true;
//tile.mipmap=false; //no changes
sprite=new PIXI.extras.TilingSprite(tile,16*60,16*25);
//sprite.width=8*60;
//sprite.height=8*25;
stage.addChild(sprite);
}
else
{
for(var i=0;i<60;i++)
for(var j=0;j<25;j++)
{
var sprite=new PIXI.Sprite(tile);
sprite.x=i*16;
sprite.y=j*16;
stage.addChild(sprite);
}
}
draw();
}
function draw()
{
renderer.render(stage);
requestAnimationFrame(draw);
}
</script>
</body>
</html>