mirror of
https://github.com/gooba42/adventureland.git
synced 2026-10-24 06:01:26 -05:00
PR's + stationary monster changes
This commit is contained in:
@@ -117,8 +117,12 @@ if is_production:
|
|||||||
game_version=822
|
game_version=822
|
||||||
SALES=4+5+388+5101+125/20 #donation+manual+macos+steam+sales
|
SALES=4+5+388+5101+125/20 #donation+manual+macos+steam+sales
|
||||||
update_notes=[
|
update_notes=[
|
||||||
"Last Update [April 24th]",
|
"Last Update [June 8th]",
|
||||||
"New zones, items and monsters from the community!",
|
"Monsters with the stationary flag no longer move",
|
||||||
|
"added the npcs's to the bank_u floor #177",
|
||||||
|
"Resist orbs #178",
|
||||||
|
"moved gpurplepro spawn area #180",
|
||||||
|
"make xmage stages humanoid #182",
|
||||||
]
|
]
|
||||||
ip_to_subdomain={ #IMPORTANT: SPECIAL PAGE RULES ARE NEEDED: https://dash.cloudflare.com/b6f5a13bded5fdd273e4a1cd3777162d/adventure.land/page-rules - uss1 / eus1 was best
|
ip_to_subdomain={ #IMPORTANT: SPECIAL PAGE RULES ARE NEEDED: https://dash.cloudflare.com/b6f5a13bded5fdd273e4a1cd3777162d/adventure.land/page-rules - uss1 / eus1 was best
|
||||||
"35.187.255.184":"asia1",
|
"35.187.255.184":"asia1",
|
||||||
|
|||||||
+9
-7
@@ -1339,13 +1339,13 @@ monsters={
|
|||||||
},
|
},
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
"target":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":2,"humanoid":True,"phresistance":50,},
|
"target":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"unlist":True,"orientation":2,"humanoid":True,"phresistance":50,},
|
||||||
"target_a500":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"armor":500,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":0,"humanoid":True,"immune":True},
|
"target_a500":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"armor":500,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":False,"unlist":True,"orientation":0,"humanoid":True,"immune":True},
|
||||||
"target_a750":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"armor":750,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":0,"humanoid":True,},
|
"target_a750":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"armor":750,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":False,"unlist":True,"orientation":0,"humanoid":True,},
|
||||||
"target_r500":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"resistance":500,"evasion":50,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":0,"humanoid":True,},
|
"target_r500":{"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"resistance":500,"evasion":50,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":False,"unlist":True,"orientation":0,"humanoid":True,},
|
||||||
"target_r750":{"name":"Target Automatron","speed":36,"hp":50000,"xp":1000,"resistance":750,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":0,"abilities":{"portal":{"cooldown":0}},"humanoid":True,},
|
"target_r750":{"name":"Target Automatron","speed":36,"hp":50000,"xp":1000,"resistance":750,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":False,"unlist":True,"orientation":0,"abilities":{"portal":{"cooldown":0}},"humanoid":True,},
|
||||||
"target_ar900":{
|
"target_ar900":{
|
||||||
"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"resistance":900,"armor":900,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":0,
|
"name":"Target Automatron","speed":12,"hp":50000,"xp":1000,"resistance":900,"armor":900,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":False,"unlist":True,"orientation":0,
|
||||||
"achievements":[
|
"achievements":[
|
||||||
[100,"stat","for",1],
|
[100,"stat","for",1],
|
||||||
],
|
],
|
||||||
@@ -1355,7 +1355,9 @@ monsters={
|
|||||||
# "deepfreeze":{"cooldown":6000,"radius":300},
|
# "deepfreeze":{"cooldown":6000,"radius":300},
|
||||||
# },
|
# },
|
||||||
},
|
},
|
||||||
"target_ar500red":{"name":"Target Automatron","speed":12,"hp":500000,"xp":1000,"resistance":500,"armor":500,"reflection":50,"evasion":50,"dreturn":50,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"orientation":1,"abilities":{"self_healing":{"heal":100000,"cooldown":10000}},"humanoid":True,},
|
"target_ar500red":{"name":"Target Automatron","speed":12,"hp":500000,"xp":1000,"resistance":500,"armor":500,"reflection":50,"evasion":50,"dreturn":50,"attack":0,"damage_type":"physical","respawn":0,"gold":20,"range":1,"frequency":0.1,"aggro":0,"stationary":True,"unlist":True,"orientation":1,"abilities":{"self_healing":{"heal":100000,"cooldown":10000}},"humanoid":True,"achievements":[
|
||||||
|
[10000,"stat","for",1],
|
||||||
|
],},
|
||||||
|
|
||||||
#POSITIVE
|
#POSITIVE
|
||||||
|
|
||||||
|
|||||||
+3
-2
@@ -12018,7 +12018,7 @@ function update_instance(instance) {
|
|||||||
ty: focus.y,
|
ty: focus.y,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
} else {
|
} else if (!G.monsters[monster.type].stationary) {
|
||||||
monster.ogoing_x = monster.going_x;
|
monster.ogoing_x = monster.going_x;
|
||||||
monster.ogoing_y = monster.going_y;
|
monster.ogoing_y = monster.going_y;
|
||||||
monster.going_x = monster.x + (focus.x - monster.x) / 2;
|
monster.going_x = monster.x + (focus.x - monster.x) / 2;
|
||||||
@@ -12047,7 +12047,8 @@ function update_instance(instance) {
|
|||||||
distance(monster, player, true) > 12 &&
|
distance(monster, player, true) > 12 &&
|
||||||
!mode.range_test &&
|
!mode.range_test &&
|
||||||
!(mode.all_smart && monster.moving) &&
|
!(mode.all_smart && monster.moving) &&
|
||||||
!focus
|
!focus &&
|
||||||
|
!G.monsters[monster.type].stationary
|
||||||
) {
|
) {
|
||||||
// console.log(monster.height);
|
// console.log(monster.height);
|
||||||
if (mode.all_smart) {
|
if (mode.all_smart) {
|
||||||
|
|||||||
Reference in New Issue
Block a user