From ad8aea15197a212ef6dca3dc9e7061d8632345ce Mon Sep 17 00:00:00 2001 From: Crowns3bc <44653214+Crowns3bc@users.noreply.github.com> Date: Mon, 24 Mar 2025 06:05:28 -0600 Subject: [PATCH] Nerf Dino odino was doing more damage than expected. attempts to make the mob farmable for more players crit: 12 > 5 frequency: 1.2 > 0.9 apierce: 100 > 25 --- design/monsters.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/design/monsters.py b/design/monsters.py index 2632da6..0cdec4b 100644 --- a/design/monsters.py +++ b/design/monsters.py @@ -915,8 +915,8 @@ monsters={ ] }, "odino":{ - "name":"Dino","speed":28,"charge":52,"hp":165000,"xp":140000,"attack":550,"damage_type":"physical","respawn":3,"gold":1,"range":50,"frequency":1.2,"aggro":0.2,"armor":135,"resistance":65,"apiercing":100, - "crit":12, + "name":"Dino","speed":28,"charge":52,"hp":165000,"xp":140000,"attack":550,"damage_type":"physical","respawn":3,"gold":1,"range":50,"frequency":0.9,"aggro":0.2,"armor":135,"resistance":65,"apiercing":25, + "crit":5, "achievements":[ [1,"stat","hp",10], [100,"stat","speed",1],