diff --git a/node/server_functions.js b/node/server_functions.js index bffb11b..e67869b 100644 --- a/node/server_functions.js +++ b/node/server_functions.js @@ -2087,10 +2087,10 @@ function event_loop() { spawn_special_monster("goldenbat"); } - if (events.goldenbot && (stats.kills.targetron + stats.kills.sparkbot) > edges.next_goldenbot) { - edges.next_goldenbot += parseInt(events.goldenbot * Math.random()); - spawn_special_monster("goldenbot"); - } + if (events.goldenbot && (stats.kills.targetron + stats.kills.sparkbot) > edges.next_goldenbot) { + edges.next_goldenbot += parseInt(events.goldenbot * Math.random()); + spawn_special_monster("goldenbot"); + } if (events.cutebee && stats.kills.bee > edges.next_cutebee) { edges.next_cutebee += parseInt(events.cutebee * Math.random()); @@ -2231,7 +2231,7 @@ function event_loop() { if ( (player.level < 50 && Math.random() > 0.08) || (G.maps[player.map] && - (G.maps[player.map].safe || G.maps[player.map].instance || G.maps[player.map].irregular)) + (G.maps[player.map].safe || G.maps[player.map].instance || G.maps[player.map].irregular)) ) { player = null; }