This commit is contained in:
Kaan Soral
2017-04-21 17:57:51 +03:00
committed by GitHub
parent 3434561bef
commit 7b4d8e1370
+36 -2
View File
@@ -3,6 +3,22 @@ var character=parent.character;
var G=parent.G; // Game data var G=parent.G; // Game data
var safeties=true; var safeties=true;
function is_npc(entity)
{
if(entity && (entity.npc || entity.type=="npc")) return true;
}
function is_monster(entity)
{
if(entity && entity.type=="monster") return true;
}
function is_player(entity)
{
if(entity && entity.type=="character" && !entity.npc) return true;
}
function is_character(e){return is_player(e);}
function activate(num) // activates an item, likely a booster, in the num-th inventory slot function activate(num) // activates an item, likely a booster, in the num-th inventory slot
{ {
parent.activate(num); parent.activate(num);
@@ -43,7 +59,7 @@ function use_skill(name,target)
function item_properties(item) // example: item_properties(character.items[0]) function item_properties(item) // example: item_properties(character.items[0])
{ {
if(!item || !item.name) return {}; if(!item || !item.name) return null;
return calculate_item_properties(G.items[item.name],item); return calculate_item_properties(G.items[item.name],item);
} }
@@ -139,7 +155,12 @@ function can_attack(target) // also works for priests/heal
if(!parent.is_disabled(character) && in_attack_range(target) && new Date()>=parent.next_attack) return true; if(!parent.is_disabled(character) && in_attack_range(target) && new Date()>=parent.next_attack) return true;
return false; return false;
} }
function can_heal(t){return can_attack(t);}
function can_heal(t)
{
if(is_monster(t)) return false;
return can_attack(t);
}
function is_moving(entity) function is_moving(entity)
{ {
@@ -187,6 +208,11 @@ function equip(num)
parent.socket.emit("equip",{num:num}); parent.socket.emit("equip",{num:num});
} }
function unequip(slot) // show_json(character.slots) => to see slot options
{
parent.socket.emit("unequip",{slot:slot});
}
function trade(num,trade_slot,price) // where trade_slot is 1 to 16 - example, trade(0,4,1000) puts the first item in inventory to the 4th trade slot for 1000 gold [27/10/16] function trade(num,trade_slot,price) // where trade_slot is 1 to 16 - example, trade(0,4,1000) puts the first item in inventory to the 4th trade slot for 1000 gold [27/10/16]
{ {
parent.trade("trade"+trade_slot,num,price); parent.trade("trade"+trade_slot,num,price);
@@ -214,6 +240,14 @@ function compound(item0,item1,item2,scroll_num,offering_num) // for example -> c
parent.compound(); parent.compound();
} }
function craft(i0,i1,i2,i3,i4,i5,i6,i7,i8)
// for example -> craft(null,0,null,null,1,null,null,2,null)
// sends 3 items to be crafted, the 0th, 1st, 2nd items in your inventory, and it places them all in the middle column of crafting
{
parent.cr_items=[i0,i1,i2,i3,i4,i5,i6,i7,i8];
parent.craft();
}
function exchange(item_num) function exchange(item_num)
{ {
parent.e_item=item_num; parent.e_item=item_num;