is_same no longer prevents using absorb in sdk mode

This commit is contained in:
thmsndk
2024-01-23 00:01:29 +01:00
committed by GitHub
parent 8c1ca77b7d
commit 60cd29b550
-3
View File
@@ -471,9 +471,6 @@ function is_map_pvp(map, allow_safe) {
} }
function is_same(player1, player2, party) { function is_same(player1, player2, party) {
if (is_sdk && player1.name != player2.name) {
return false;
}
if (player1.name == player2.name) { if (player1.name == player2.name) {
return true; return true;
} }