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https://github.com/gooba42/adventureland.git
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Added Golden Bot Spawn Mechanic
hopefully i did this right, couldnt get any help in the discord
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@@ -34,6 +34,7 @@ var stats = {
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var edges = {
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next_goldenbat: 80000,
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next_cutebee: 480000,
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next_goldenbot: 100000,
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};
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var NPC_prefix = "NPC0000000000000000NPC";
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@@ -1805,6 +1806,20 @@ function spawn_special_monster(type) {
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new_monster(pack.i, pack);
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// broadcast("game_event",{name:"goldenbat",map:pack.i});
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}
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if (type == "goldenbot") {
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var packs = [];
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["uhills"].forEach(function (m) {
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G.maps[m].monsters.forEach(function (p) {
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if (!p.boundaries && (p.type === "targetron" || p.type === "sparkbot")) {
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packs.push({ type: "goldenbot", boundary: p.boundary, count: 1, i: m, roam: true });
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}
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});
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});
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var pack = packs[floor(Math.random() * packs.length)];
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pack.gold = D.monster_gold.goldenbot;
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new_monster(pack.i, pack);
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// broadcast("game_event",{name:"goldenbot",map:pack.i});
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}
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if (type == "cutebee") {
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var packs = [];
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["main"].forEach(function (m) {
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@@ -2072,6 +2087,11 @@ function event_loop() {
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spawn_special_monster("goldenbat");
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}
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if (events.goldenbot && (stats.kills.targetron + stats.kills.sparkbot) > edges.next_goldenbot) {
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edges.next_goldenbot += parseInt(events.goldenbot * Math.random());
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spawn_special_monster("goldenbot");
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}
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if (events.cutebee && stats.kills.bee > edges.next_cutebee) {
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edges.next_cutebee += parseInt(events.cutebee * Math.random());
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spawn_special_monster("cutebee");
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