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https://github.com/gooba42/adventureland.git
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@@ -0,0 +1,59 @@
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<!DOCTYPE html>
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<html>
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<head>
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{% if domain.electron%}<script>require=parent.require;</script>{% endif %}
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<script src="/js/jquery/jquery-{{domain.jquery_version}}.min.js"{%if domain.electron%} onload="try{if(typeof require!=='undefined') window.$=window.jQuery=module.exports;}catch(e){}"{%endif%}></script>
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<script src="/js/common_functions.js?v={{domain.v}}"></script>
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<script src="/js/runner_functions.js?v={{domain.v}}"></script>
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<script src="/js/runner_compat.js?v={{domain.v}}"></script>
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<link href="/css/common.css?v={{domain.v}}" rel="stylesheet" type="text/css"/>
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<style>
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html,body{
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background: black;
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color: white;
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font-family: Pixel;
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font-size: 24px;
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overflow: hidden;
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}
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html{
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height: 60px;
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width: 128px;
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}
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*{
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pointer-events: none;
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}
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</style>
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</head>
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<body>
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<div style="border: 2px solid gray; text-align: center; margin-bottom: 1px" id="code">CODE</div>
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<div id="gg" style="text-align: center;">Initiating</div>
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<script>
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var active=false,catch_errors=true,is_code=1,is_server=0,is_game=0,is_bot=parent.is_bot,is_cli=parent.is_cli,is_sdk=parent.is_sdk;
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document.addEventListener("DOMContentLoaded",function(event){
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active=true;
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parent.code_active=true;
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set_message("Code Active");
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parent.socket.emit("code",{run:1});
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var s=document.createElement('script');
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s.type='text/javascript';
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try{
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s.appendChild(document.createTextNode(parent.the_code));
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}catch(e){
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s.text=parent.the_code;
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}
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document.head.appendChild(s);
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if(character.rip) character.trigger("death",{past:true});
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});
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window.onerror = function(msg, url, line, col, error) { //http://stackoverflow.com/a/10556743/914546
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if(!catch_errors) return false;
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var extra = !col ? '' : ' Column: ' + col;
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//extra += !error ? '' : '\nerror: ' + error;
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game_log("CODE Error Caught",colors.code_error);
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game_log(msg,colors.code_error);
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game_log("Line: " + line + extra,colors.code_error);
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// if(error && error.stack) console.log("stack:"),console.log(error.stack);
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return false;
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};
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</script>
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</body>
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</html>
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