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Game update
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+1
-1
@@ -5684,7 +5684,7 @@ function init_io() {
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if (!scroll) {
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return socket.emit("game_response", "compound_no_scroll");
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}
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if (!item0 || !item1 || !item2 || (item0.level || 0) != data.clevel) {
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if (!item0 || !item1 || !item2) {
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return fail_response("no_item");
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}
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if (!player.computer && simple_distance(G.maps.main.compound, player) > B.sell_dist) {
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