Smoothing power gap with .pow(x,0.65) for co-op

This commit is contained in:
Kaan Soral
2026-02-12 14:33:45 +03:00
parent 522c58e66a
commit 1027bbc7d6
2 changed files with 6 additions and 3 deletions
+1
View File
@@ -129,6 +129,7 @@ update_notes=[
]
next_notes=[
"5X Co-op contribution points for home server characters",
"Overdrop logic for co-op events",
]
ip_to_subdomain={ #IMPORTANT: SPECIAL PAGE RULES ARE NEEDED: https://dash.cloudflare.com/b6f5a13bded5fdd273e4a1cd3777162d/adventure.land/page-rules - uss1 / eus1 was best
"35.187.255.184":"asia1",
+5 -3
View File
@@ -2388,15 +2388,17 @@ function issue_monster_awards(monster) {
var current = players[name_to_id[name]];
if (current) {
// && current.map==monster.map
total += max(0, monster.points[name]);
total += Math.pow(max(0, monster.points[name]), 0.65); // An attempt to soften the gap between strong and weak players [12/02/26]
}
var share = max(0, monster.points[name]) / total;
}
for (var name in monster.points) {
var share = Math.pow(max(0, monster.points[name]), 0.65) / total;
if (share > 0.0008) total_characters += 1;
}
B.drop_table_multiplier = parseInt(1 + Math.floor(total_characters / 10));
for (var name in monster.points) {
var current = players[name_to_id[name]];
var share = max(0, monster.points[name]) / total;
var share = Math.pow(max(0, monster.points[name]), 0.65) / total;
if (current && share > 0.0025) {
current.socket.emit("kill_credit", {
mtype: monster.type,