mirror of
https://github.com/gooba42/adventureland.git
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1186 lines
27 KiB
Python
1186 lines
27 KiB
Python
from design.conditions import conditions
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skills={
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#Monsters
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"portal":{
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"type":"monster",
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"name":"Portal",
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"explanation":"Open a portal to different maps and instances",
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},
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"self_healing":{
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"type":"monster",
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"name":"Healing",
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"explanation":"Periodical self healing",
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},
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"healing":{
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"type":"monster",
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"name":"Healing",
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"explanation":"Heals an ally or self",
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},
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"anger":{
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"type":"monster",
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"name":"Anger",
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"explanation":"Randomly targets someone",
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"hostile":True,
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},
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"zap":{
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"type":"monster",
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"name":"Zap",
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"explanation":"Zaps you with a pure damage ray",
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"damage":1200,
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"hostile":True,
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"projectile":"sburst",
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"damage_type":"pure",
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},
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"fireball":{
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"type":"monster",
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"name":"Fireball",
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"explanation":"Hurls a fireball!",
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"damage":4000,
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"hostile":True,
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"projectile":"magic",
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"damage_type":"magical",
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},
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"frostball":{
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"type":"monster",
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"name":"Frostball",
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"explanation":"Hurls a frostball!",
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"damage":800,
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"hostile":True,
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"projectile":"frostball",
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"damage_type":"magical",
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},
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"warpstomp":{
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"type":"monster",
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"name":"Warpstomp",
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"explanation":"Warps to a random player nearby and stomps players in vicinity",
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"hostile":True,
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},
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"deepfreeze":{
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"type":"monster",
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"name":"Deepfreeze",
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"explanation":"Randomly freezes a nearby opponent",
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"damage":1200,
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"hostile":True,
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"projectile":"burst",
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"damage_type":"pure",
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},
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"multi_burn":{
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"type":"monster",
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"name":"Multi Burn",
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"explanation":"Hurl a fireball at everyone who dared attack him and burn them!",
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"ui":True,
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"hostile":True,
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"skin":"essenceoffire",
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"damage_type":"magical",
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},
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"mlight":{
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"type":"monster",
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"name":"Light",
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"explanation":"Reveals invisible entities nearby and prevents them from going invisible again for 12 seconds.",
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"ui":True,
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"hostile":True,
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"skin":"skill_light",
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},
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"dampening_aura":{
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"type":"monster",
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"name":"Dampening",
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"explanation":"Prevents teleports",
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"condition":"dampened",
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"aura":True,
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"hostile":True,
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"passive":True,
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"skin":"condition_neutral",
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},
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"weakness_aura":{
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"type":"monster",
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"name":"Weakness",
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"explanation":"Weakens",
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"condition":"weakness",
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"aura":True,
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"hostile":True,
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"passive":True,
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"skin":"condition_bad",
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},
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"curse_aura":{
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"type":"monster",
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"name":"Curse",
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"explanation":"A wretched aura",
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"condition":"cursed",
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"aura":True,
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"hostile":True,
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"passive":True,
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"skin":"condition_bad",
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},
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"multi_freeze":{
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"type":"monster",
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"name":"Multi Freeze",
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"explanation":"Hurl a frostball at everyone who dared attack him and freeze them!",
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"hostile":True,
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"ui":True,
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"skin":"essenceoffrost",
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"damage_type":"magical",
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},
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"mtangle":{
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"type":"monster",
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"name":"Tangle",
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"explanation":"Communicates through spores to activate dormant plants underneath. Slows down opponents significantly.",
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"mp":360,
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"range":480,
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"cooldown":40000,
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"duration":5000,
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"condition":"tangled",
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"target":True,
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"monsters":True,
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"hostile":True,
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},
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"stone":{
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"type":"monster",
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"name":"Stone",
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"explanation":"Looking into his eye for too long turns you to stone!",
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"condition":"stoned",
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"hostile":True,
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},
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#Players
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"snowball":{
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"type":"skill",
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"skin":"snowball",
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"consume":"snowball",
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"name":"Snowball",
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"explanation":"Throw a snowball at someone!",
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"condition":"frozen",
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"damage":1,
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"mp":120,
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"cooldown":180,
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"range":720,
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"projectile":"snowball",
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"target":True,
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"merchant_use":True,
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},
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"scare":{
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"type":"skill",
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"skin":"skill_scare",
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"slot":[["orb","jacko"]],
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"name":"Scare",
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"explanation":"Activate your Jack-o Lantern to scare away monsters targeting you!",
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"mp":50,
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"cooldown":5000,
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},
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"power":{
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"type":"skill",
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"skin":"powerglove",
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"slot":[["gloves","powerglove"]],
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"name":"Power",
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"explanation":"Unleash the power",
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"mp":320,
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"cooldown":500,
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"condition":"power",
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},
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"xpower":{
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"type":"skill",
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"skin":"goldenpowerglove",
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"slot":[["gloves","goldenpowerglove"]],
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"name":"Power",
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"explanation":"Unleash the power",
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"mp":320,
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"cooldown":500,
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"condition":"xpower",
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},
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"warp":{
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"type":"skill",
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"skin":"warpvest",
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"slot":[["chest","warpvest"]],
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"name":"Warp",
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"explanation":"Warp space to jump into any location",
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"mp":40,
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"cooldown":200,
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},
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"zapperzap":{
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"type":"skill",
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"skin":"trigger",
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"slot":[["ring1","zapper"],["ring2","zapper"]],
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"name":"Zap",
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"explanation":"Zap your target for 200 damage",
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"damage":200,
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"damage_type":"magical",
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"mp":140,
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"cooldown":200,
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"range":420,
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"projectile":"gburst",
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"target":True,
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"hostile":True,
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},
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"charm":{
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"type":"skill",
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"skin":"charmer",
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"slot":[["orb","charmer"]],
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"name":"Charm",
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"explanation":"Charm a monster [%]",
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"condition":"charmed",
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"mp":40,
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"cooldown":60000,
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"target":"monster",
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"hostile":True,
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"use_range":True,
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},
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"tangle":{
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"type":"skill",
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"skin":"heartwood",
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"slot":[["mainhand","heartwood"],["offhand","heartwood"]],
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"name":"Tangle",
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"explanation":"Unleash the contained powers of nature to hinder an opponent.",
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"mp":40,
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"cooldown":60000,
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"target":True,
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"hostile":True,
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"use_range":True,
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"range_multiplier":2,
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},
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"rspeed":{
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"type":"skill",
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"skin":"buff_speed",
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"condition":"rspeed",
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"class":["rogue"],
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"name":"Rogue Swiftness",
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"explanation":"Buff a target to increase their speed.",
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"mp":320,
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"range":320,
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"level":40,
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"cooldown":100,
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"target":"player",
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},
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"reflection":{
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"type":"skill",
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"skin":"buff_reflection",
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"condition":"reflection",
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"class":["mage"],
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"name":"Reflective Shield",
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"explanation":"Erects a magical shield around the target to grant them +20% Reflection for the duration.",
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"mp":540,
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"range":320,
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"level":60,
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"cooldown":30000,
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"target":"player",
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},
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"pickpocket":{
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"type":"skill",
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"skin":"skill_pickpocket",
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"class":["rogue"],
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"name":"Pickpocket",
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"explanation":"Try to steal a single PVP marked item from the target!",
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"range":15,
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"level":16,
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"mp":10,
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"reuse_cooldown":2*60*1000,
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"duration_min":200,
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"duration_max":2000,
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"target":"player",
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"persistent":True,
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},
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"fishing":{
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"type":"skill",
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"skin":"skill_fishing",
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"class":["merchant"],
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"wtype":["rod"],
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"name":"Fishing",
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"explanation":"Swing your rod and catch some fish!",
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"range":15,
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"level":16,
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"mp":120,
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"reuse_cooldown":48*60*1000,
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"duration_min":5000,
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"duration_max":15000,
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"persistent":True,
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},
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"mining":{
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"type":"skill",
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"skin":"skill_mining",
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"class":["merchant"],
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"wtype":["pickaxe"],
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"name":"Mining",
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"explanation":"Use your pickaxe to mine some mines!",
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"range":15,
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"level":16,
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"mp":120,
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"reuse_cooldown":124*60*1000,
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"duration_min":5000,
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"duration_max":15000,
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"persistent":True,
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},
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"mluck":{
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"type":"skill",
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"skin":"buff_luck",
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"condition":"mluck",
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"class":["merchant"],
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"name":"Merchant's Luck",
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"explanation":"Buff a target to increase their luck. 2% chance for you to receive a duplicate of their looted items!",
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"level":40,
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"mp":10,
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"range":320,
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"cooldown":100,
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"target":"player",
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},
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"mcourage":{
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"type":"skill",
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"skin":"skill_mcourage",
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"condition":"mcourage",
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"class":["merchant"],
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"name":"Merchant's Courage",
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"explanation":"When you sense danger, you know what to do...",
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"level":70,
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"mp":2400,
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"cooldown":2000,
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},
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"mfrenzy":{
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"type":"skill",
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"skin":"skill_mfrenzy",
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"condition":"mfrenzy",
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"class":["merchant"],
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"name":"Merchant's Frenzy",
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"explanation":"When you sense danger, you know what to do!",
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"level":85,
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"mp":400,
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"cooldown":20000,
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},
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"massproduction":{
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"type":"skill",
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"skin":"skill_massproduction",
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"condition":"massproduction",
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"class":["merchant"],
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"name":"Mass Production",
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"explanation":"Adds a 1-time use buff that speeds up the next upgrade or compound by 50%. The buff expires in 10 seconds if not used.",
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"level":30,
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"mp":20,
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"cooldown":50,
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},
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"massproductionpp":{
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"type":"skill",
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"skin":"skill_massproductionpp",
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"condition":"massproductionpp",
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"class":["merchant"],
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"name":"Mass Production++",
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"explanation":"Adds a 1-time use buff that speeds up the next upgrade or compound by 90%. The buff expires in 10 seconds if not used.",
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"level":60,
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"mp":200,
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"cooldown":50,
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},
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"throw":{
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"type":"skill",
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"skin":"skill_throw",
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"class":["merchant"],
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"name":"Throw Stuff",
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"explanation":"Terrified? Just throw whatever you can find at your opponent!",
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"range":200,
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"code":"range=character.level+200",
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"positive":["essenceoflife"],
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"negative":["essenceoffire"],
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"nprop":["attack","armor"],
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"damage_type":"physical",
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"level":60,
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"mp":200,
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"cooldown":400,
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"hostile":True,
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"target":True,
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"pierces_immunity":True,
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},
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"burst":{
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"type":"skill",
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"skin":"skill_burst",
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"class":["mage"],
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"name":"Mana Burst",
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"explanation":"Converts your entire mana pool to pure damage. Deals 0.555 pure damage for each MP.",
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"mp":0,
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"ratio":0.555,
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"cooldown":6000,
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"target":True,
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"damage_type":"pure",
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"hostile":True,
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"projectile":"burst",
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"use_range":True,
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},
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"cburst":{
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"type":"skill",
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"skin":"skill_cburst",
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"class":["mage"],
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"name":"Controlled Mana Burst",
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"level":75,
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"explanation":"A skill for experienced mages. Allows you to control and channel your most powerful ability.",
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"mp":80,
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"ratio":0.5,
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"cooldown":240,
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"list":True,
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"hostile":True,
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"projectile":"burst",
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"use_range":True,
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"damage_type":"magical",
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},
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"energize":{
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"type":"skill",
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"skin":"skill_energize",
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"class":["mage"],
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"name":"Energize",
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"range":320,
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"level":20,
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"explanation":"Transfers mana to a target. As a side effect the target gains high attack speed for a short duration.",
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"cooldown":4000,
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"condition":"energized",
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"target":"player",
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},
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"light":{
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"type":"skill",
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"skin":"skill_light",
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"class":["mage"],
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"name":"Light",
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"explanation":"Reveals invisible entities nearby and prevents them from going invisible again for 12 seconds.",
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"mp":2000,
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"cooldown":0,
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"hostile":True,
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},
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"blink":{
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"type":"skill",
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"skin":"skill_blink",
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"class":["mage"],
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"name":"Blink",
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"explanation":"Teleport to a nearby location.",
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"mp":1600,
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"cooldown":1200,
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},
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"magiport":{
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"type":"skill",
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"skin":"skill_teleport",
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"class":["mage"],
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"name":"Magiport",
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"explanation":"Pull someone to your location using the magical paths that surround our world.",
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"complementary":"Unless the target doesn't have a T2+ helmet, high intelligence, or a low level, it can't resist being magiported. (Reverted [03/07/18])",
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"mp":900,
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"cooldown":0,
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"target":"player",
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"global":True,
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},
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"charge":{
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"type":"skill",
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"skin":"skill_charge",
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"class":["warrior"],
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"name":"Charge",
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"explanation":"Gain 30 Speed for a short duration.",
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"mp":0,
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"condition":"charging",
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"cooldown":40000,
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},
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"dash":{
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"type":"skill",
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"skin":"skill_dash",
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"class":["warrior"],
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"name":"Dash",
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"explanation":"Push forward, jumping over obstacles, climbing hills, defying physics!",
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"mp":120,
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"set_speed":500,
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"cooldown":0,
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},
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"taunt":{
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"type":"skill",
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"skin":"skill_taunt",
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"class":["warrior"],
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"name":"Taunt",
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"explanation":"Taunts an enemy. Steals aggro from friendly targets.", #Prevents players from escaping in pvp.
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"range":200,
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"mp":40,
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"cooldown":3000,
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"damage":1,
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"target":True,
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"hostile":True,
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"projectile":"stone",
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"pierces_immunity":True,
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},
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"agitate":{
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"type":"skill",
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"skin":"skill_agitate",
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"class":["warrior"],
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"name":"Agitate",
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"explanation":"Taunts all nearby monsters.",
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"range":320,
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"level":68,
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"mp":420,
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"cooldown":2200,
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"hostile":True,
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},
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"hardshell":{
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"type":"skill",
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"skin":"skill_hardshell",
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"class":["warrior"],
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"name":"Hard Shell",
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"explanation":"Use everything at your disposal to protect yourself from physical attacks for a short duration.",
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"condition":"hardshell",
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"level":60,
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"mp":480,
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"cooldown":16000,
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},
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"cleave":{
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"type":"skill",
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"skin":"skill_cleave",
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"class":["warrior"],
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"wtype":["axe","scythe"],
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"name":"Cleave",
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"explanation":"Swing your axe in a flurry to damage all enemies nearby!",
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"range":160,
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"level":52,
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"mp":720,
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"cooldown":1200,
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"hostile":True,
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"pierces_immunity":True,
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"damage_type":"physical",
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"procs":True,
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},
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"stomp":{
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"type":"skill",
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"skin":"skill_stomp",
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"class":["warrior"],
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"wtype":"basher",
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"name":"Stomp",
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"explanation":"Use your basher to Stomp the ground to Stun enemies nearby!",
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"condition":"stunned",
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"range":400,
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"level":52,
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"mp":120,
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"cooldown":24000,
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"duration":3200,
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"hostile":True,
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"damage_type":"physical",
|
|
},
|
|
"warcry":{
|
|
"type":"skill",
|
|
"skin":"skill_warcry",
|
|
"class":["warrior"],
|
|
"name":"War Cry",
|
|
"explanation":"Motivate your allies to fight!",
|
|
"level":70,
|
|
"mp":320,
|
|
"range":600,
|
|
"cooldown":60000,
|
|
"condition":"warcry",
|
|
},
|
|
"poisonarrow":{
|
|
"type":"skill",
|
|
"skin":"skill_poisonarrow",
|
|
"class":["ranger"],
|
|
"name":"Poison Arrow",
|
|
"explanation":"Fire a single low damage but poison coated arrow at your opponent.",
|
|
"wtype":["bow","crossbow"],
|
|
"cooldown":300,
|
|
"damage":200,
|
|
"mp":360,
|
|
"consume":"poison",
|
|
"target":True,
|
|
"hostile":True,
|
|
"use_range":True,
|
|
"projectile":"poisonarrow",
|
|
"damage_type":"physical",
|
|
"condition":"poisoned",
|
|
"procs":True,
|
|
},
|
|
"piercingshot":{
|
|
"type":"skill",
|
|
"skin":"skill_piercingshot",
|
|
"class":["ranger"],
|
|
"name":"Piercing Shot",
|
|
"explanation":"Fire heavy, armor piercing arrows at your opponent. They deal 75% of the damage but pierce through 500 armor.",
|
|
"wtype":["bow","crossbow"],
|
|
"apiercing":500,
|
|
"damage_multiplier":0.75,
|
|
"mp":64,
|
|
"level":72,
|
|
"cooldown_multiplier":1,
|
|
"share":"attack",
|
|
"use_range":True,
|
|
"target":True,
|
|
"hostile":True,
|
|
"damage_type":"physical",
|
|
"procs":True,
|
|
"pierces_immunity":True,
|
|
},
|
|
"huntersmark":{
|
|
"type":"skill",
|
|
"skin":"skill_huntersmark",
|
|
"class":["ranger"],
|
|
"name":"Hunter's Mark",
|
|
"explanation":"Mark an opponent for death, prevent them from stealthing away and increase damage done by 10%",
|
|
"mp":240,
|
|
"condition":"marked",
|
|
"cooldown":10000,
|
|
"target":True,
|
|
"hostile":True,
|
|
"range_multiplier":3,
|
|
"range_bonus":20,
|
|
"use_range": True
|
|
},
|
|
"pcoat":{
|
|
"type":"skill",
|
|
"skin":"skill_pcoat",
|
|
"class":["rogue"],
|
|
"name":"A Poisonous Touch",
|
|
"explanation":"Coat your blade with a poison sack. Poison everyone you damage before the venom dissipates.",
|
|
"condition":"poisonous",
|
|
"cooldown":50000,
|
|
"duration":7000,
|
|
"mp":600,
|
|
"consume":"poison",
|
|
},
|
|
"invis":{
|
|
"type":"skill",
|
|
"skin":"skill_invis",
|
|
"class":["rogue"],
|
|
"name":"Assassin's Smoke",
|
|
"explanation":"Disappear into the shadows. Deal 1.25X damage when you sneak up on an enemy. Cooldown starts when you re-appear.",
|
|
"reuse_cooldown":12000,
|
|
},
|
|
"mentalburst":{
|
|
"type":"skill",
|
|
"skin":"skill_mentalburst",
|
|
"class":["rogue"],
|
|
"name":"Mental Burst",
|
|
"explanation":"Channel your mental abilities for a magical blow. If the target is defeated, the damage dealt is converted to mana.",
|
|
"damage_type":"magical",
|
|
"cooldown":900,
|
|
"damage_multiplier":0.6,
|
|
"range_multiplier":1.2,
|
|
"range_bonus":32,
|
|
"mp":180,
|
|
"target":True,
|
|
"requirements":{"int":64},
|
|
"warning":"Highly unbalanced skill, could get nerfed or modified",
|
|
"hostile":True,
|
|
"projectile":"mentalburst",
|
|
"use_range":True,
|
|
},
|
|
"quickpunch":{
|
|
"type":"skill",
|
|
"skin":"skill_quickpunch",
|
|
"class":["rogue"],
|
|
"name":"Quick Punch",
|
|
"explanation":"Use your agility to quickly punch your opponent between your devastating attacks!",
|
|
"wtype":"fist",
|
|
"cooldown":250,
|
|
"damage_multiplier":0.25,
|
|
"mp":240,
|
|
"use_range":True,
|
|
"target":True,
|
|
"hostile":True,
|
|
"projectile":"quickpunch",
|
|
"damage_type":"physical",
|
|
"pierces_immunity":True,
|
|
#"procs":True,
|
|
},
|
|
"quickstab":{
|
|
"type":"skill",
|
|
"skin":"skill_quickstab",
|
|
"class":["rogue"],
|
|
"name":"Quick Stab",
|
|
"explanation":"Use your agility to quickly stab your opponent between your devastating attacks!",
|
|
"wtype":"dagger",
|
|
"cooldown":250,
|
|
"share":"quickpunch",
|
|
"damage_multiplier":0.36,
|
|
"mp":320,
|
|
"use_range":True,
|
|
"target":True,
|
|
"hostile":True,
|
|
"projectile":"quickstab",
|
|
"damage_type":"physical",
|
|
"procs":True,
|
|
"pierces_immunity":True,
|
|
},
|
|
"stack":{
|
|
"type":"passive",
|
|
"skin":"skill_stack",
|
|
"class":["rogue"],
|
|
"name":"Stacked Damage",
|
|
"explanation":"Slowly learning the ways of your opponent each rogue attack deals one more damage.",
|
|
"max":2000,
|
|
},
|
|
"shadowstrike":{
|
|
"type":"skill",
|
|
"skin":"skill_shadowstrike",
|
|
"class":["rogue"],
|
|
"name":"Shadow Strike",
|
|
"explanation":"Use a shadow stone to strike a random enemy in a parallel universe!",
|
|
"range":360,
|
|
"level":70,
|
|
"mp":320,
|
|
"cooldown":1200,
|
|
"consume":"shadowstone",
|
|
"hostile":True,
|
|
"damage_type":"physical",
|
|
},
|
|
"entangle":{
|
|
"type":"skill",
|
|
"skin":"skill_entangle",
|
|
"class":["mage"],
|
|
"name":"Entangle",
|
|
"explanation":"Unleash the contained powers of nature to hinder an opponent.",
|
|
"level":72,
|
|
"mp":360,
|
|
"range":480,
|
|
"cooldown":40000,
|
|
"duration":5000,
|
|
"condition":"tangled",
|
|
"target":True,
|
|
"monsters":True,
|
|
"consume":"essenceofnature",
|
|
"hostile":True,
|
|
},
|
|
"track":{
|
|
"type":"skill",
|
|
"skin":"skill_track",
|
|
"class":["ranger"],
|
|
"name":"Track",
|
|
"explanation":"Use your fine-tuned senses to detect others.",
|
|
"cooldown":1600,
|
|
"range":1440,
|
|
"mp":80,
|
|
},
|
|
"supershot":{
|
|
"type":"skill",
|
|
"skin":"skill_supershot",
|
|
"class":["ranger"],
|
|
"name":"Supershot",
|
|
"explanation":"Deals 1.5X instant damage from an incredible distance.",
|
|
"wtype":["bow","crossbow"],
|
|
"damage_multiplier":1.5,
|
|
"cooldown":30000,
|
|
"range_multiplier":3,
|
|
"range_bonus":20,
|
|
"mp":400,
|
|
"target":True,
|
|
"hostile":True,
|
|
"pierces_immunity":True,
|
|
"damage_type":"physical",
|
|
"procs":True,
|
|
"use_range":True,
|
|
},
|
|
"3shot":{
|
|
"type":"skill",
|
|
"skin":"skill_3shot",
|
|
"class":["ranger"],
|
|
"name":"3-Shot",
|
|
"explanation":"Hits 3 targets at once! Deals 0.7X damage to each target.",
|
|
"wtype":["bow","crossbow"],
|
|
"damage_multiplier":0.7,
|
|
"level":60,
|
|
"mp":200,
|
|
"cooldown_multiplier":1,
|
|
"multi":True,
|
|
"share":"attack",
|
|
"hostile":True,
|
|
"pierces_immunity":True,
|
|
"damage_type":"physical",
|
|
"procs":True,
|
|
"use_range":True,
|
|
},
|
|
"5shot":{
|
|
"type":"skill",
|
|
"skin":"skill_5shot",
|
|
"class":["ranger"],
|
|
"name":"5-Shot",
|
|
"explanation":"Hits 5 targets at once! Deals 0.5X damage to each target.",
|
|
"wtype":["bow","crossbow"],
|
|
"damage_multiplier":0.5,
|
|
"level":75,
|
|
"mp":320,
|
|
"cooldown_multiplier":1,
|
|
"multi":True,
|
|
"share":"attack",
|
|
"hostile":True,
|
|
"pierces_immunity":True,
|
|
"damage_type":"physical",
|
|
"procs":True,
|
|
"use_range":True,
|
|
},
|
|
"4fingers":{
|
|
"type":"skill",
|
|
"skin":"skill_4fingers",
|
|
"class":["ranger"],
|
|
"name":"4 Finger Technique",
|
|
"explanation":"Use the ancient arts to send the target to a deep meditation state. Just several taps to key chakra points does the job!",
|
|
"level":64,
|
|
"mp":260,
|
|
"range":120,
|
|
"cooldown":40000,
|
|
"duration":5000,
|
|
"condition":"fingered",
|
|
"target":"player",
|
|
"monsters":False,
|
|
"hostile":True,
|
|
},
|
|
"curse":{
|
|
"type":"skill",
|
|
"skin":"skill_curse",
|
|
"class":["priest"],
|
|
"name":"Curse",
|
|
"explanation":"Cursed opponents receive 20% more damage, deal 20% less damage and they slow down by 20.",
|
|
"mp":400,
|
|
"range":200,
|
|
"duration":5000,
|
|
"cooldown":5000,
|
|
"condition":"cursed",
|
|
"target":True,
|
|
"hostile":True,
|
|
"projectile":"curse",
|
|
"damage_type":"magical",
|
|
},
|
|
"phaseout":{
|
|
"type":"skill",
|
|
"skin":"skill_phaseout",
|
|
"class":["priest"],
|
|
"name":"Phase Out",
|
|
"explanation":"Absorb a shadow stone to phase yourself out from this universe.",
|
|
"level":64,
|
|
"duration":5000,
|
|
"cooldown":4000,
|
|
"mp":200,
|
|
"consume":"shadowstone",
|
|
"condition":"phasedout",
|
|
},
|
|
"darkblessing":{
|
|
"type":"skill",
|
|
"skin":"skill_dbuff",
|
|
"class":["priest"],
|
|
"name":"Dark Blessing",
|
|
"explanation":"Increases damage by 25% for the duration.",
|
|
"level":70,
|
|
"mp":900,
|
|
"range":600,
|
|
"duration":8000,
|
|
"cooldown":60000,
|
|
"condition":"darkblessing",
|
|
},
|
|
"absorb":{
|
|
"type":"skill",
|
|
"skin":"skill_absorbsins",
|
|
"class":["priest"],
|
|
"name":"Absorb Sins",
|
|
"explanation":"Pulls all targets from a friendly character.",
|
|
"range":240,
|
|
"cooldown":400,
|
|
"mp":200,
|
|
"level":55,
|
|
"target":"player",
|
|
},
|
|
"partyheal":{
|
|
"type":"skill",
|
|
"skin":"skill_pheal",
|
|
"class":["priest"],
|
|
"name":"Party Heal",
|
|
"explanation":"Heals all the party members.",
|
|
"output":400,
|
|
"action":"heal",
|
|
"levels":[
|
|
[0,500],
|
|
[60,600],
|
|
[72,720],
|
|
[80,800],
|
|
],
|
|
"mp":400,
|
|
"cooldown":200,
|
|
"party":True,
|
|
"projectile":"partyheal",
|
|
"damage_type":"magical",
|
|
"heal":True,
|
|
"multi":True,
|
|
},
|
|
"selfheal":{
|
|
"type":"skill",
|
|
"skin":"skill_selfheal",
|
|
"class":["paladin"],
|
|
"name":"Heal",
|
|
"explanation":"Heal yourself",
|
|
"output":400,
|
|
"action":"heal",
|
|
"levels":[
|
|
[0,500],
|
|
[60,600],
|
|
[72,720],
|
|
[80,800],
|
|
],
|
|
"mp":20,
|
|
"cooldown":1200,
|
|
"projectile":"partyheal",
|
|
"damage_type":"magical",
|
|
"heal":True,
|
|
},
|
|
"mshield":{
|
|
"type":"skill",
|
|
"skin":"skill_mshield",
|
|
"class":["paladin"],
|
|
"name":"Mana Shield",
|
|
"explanation":"Create a magical shield around yourself to absorb damage [Toggle]",
|
|
"condition":"mshield",
|
|
"toggle":True,
|
|
"mp":0,
|
|
"duration":999999999,
|
|
"cooldown":0,
|
|
},
|
|
"purify":{
|
|
"type":"skill",
|
|
"skin":"skill_purify",
|
|
"class":["paladin"],
|
|
"name":"Purify",
|
|
"level":60,
|
|
"damage":2000,
|
|
"damage_type":"pure",
|
|
"explanation":"Deals 2000 pure damage purifying the target, removes all buffs and debuffs dealing additional 400 damage for each and receive the Purifier buff if the target is defeated!",
|
|
"kill_buff":"purifier",
|
|
"projectile":"purify",
|
|
"hostile":True,
|
|
"target":True,
|
|
"mp":360,
|
|
"cooldown":24000,
|
|
"range":480,
|
|
},
|
|
"smash":{
|
|
"type":"skill",
|
|
"skin":"skill_smash",
|
|
"class":["paladin"],
|
|
"name":"Smash",
|
|
"explanation":"Smash your opponent using your mace!",
|
|
"wtype":"mace",
|
|
"cooldown":320,
|
|
"level":10,
|
|
"damage_multiplier":0.36,
|
|
"mp":380,
|
|
"use_range":True,
|
|
"target":True,
|
|
"hostile":True,
|
|
"projectile":"smash",
|
|
"damage_type":"physical",
|
|
"procs":True,
|
|
"pierces_immunity":True,
|
|
},
|
|
"alchemy":{
|
|
"type":"skill",
|
|
"skin":"skill_alchemy",
|
|
"class":["mage"],
|
|
"name":"Alchemy",
|
|
"explanation":"Dangerous skill, use with caution! Converts your firstfound item into pure gold!",
|
|
"variance":0.2,
|
|
"output":0.8,
|
|
"action":"rate",
|
|
"levels":[
|
|
[40,0.8],
|
|
[50,0.86],
|
|
[60,0.92],
|
|
[70,1.0],
|
|
[80,1.06],
|
|
[90,1.10],
|
|
[100,1.12],
|
|
],
|
|
"level":40,
|
|
"mp":347,
|
|
"cooldown":8000,
|
|
"party":True,
|
|
},
|
|
"revive":{
|
|
"type":"skill",
|
|
"skin":"skill_revive",
|
|
"class":["priest"],
|
|
"name":"Revive!",
|
|
"explanation":"If a fallen comrade's gravestone has been healed fully, revives them using an Essence of Life!",
|
|
"mp":500,
|
|
"cooldown":200,
|
|
"range":240,
|
|
"consume":"essenceoflife",
|
|
"target":"player",
|
|
},
|
|
"regen_hp":{
|
|
"type":"ability",
|
|
"skin":"regen_hp",
|
|
"name":"Regenerate HP",
|
|
"share":"use_hp",
|
|
"cooldown_multiplier":2,
|
|
"explanation":"Regenerate 50 HP without using potions.",
|
|
},
|
|
"regen_mp":{
|
|
"type":"ability",
|
|
"skin":"regen_mp",
|
|
"name":"Regenerate MP",
|
|
"share":"use_mp",
|
|
"cooldown_multiplier":2,
|
|
"explanation":"Regenerate 100 MP without using potions.",
|
|
},
|
|
"use_mp":{
|
|
"type":"ability",
|
|
"skin":"use_mp",
|
|
"name":"Use MP Potion",
|
|
"explanation":"Uses an MP potion from your inventory. If there are multiple potions, the last one is used. If there are no potions, your character regenerates a small amount of MP with a high cooldown.",
|
|
"cooldown":2000,
|
|
},
|
|
"use_hp":{
|
|
"type":"ability",
|
|
"skin":"use_hp",
|
|
"name":"Use HP Potion",
|
|
"explanation":"Uses an HP potion from your inventory. If there are multiple potions, the last one is used. If there are no potions, your character regenerates a small amount of HP with a high cooldown.",
|
|
"cooldown":2000,
|
|
},
|
|
"use_town":{
|
|
"type":"ability",
|
|
"skin":"use_town",
|
|
"name":"Town",
|
|
"explanation":"Teleports you to the center of the map.",
|
|
"cooldown":0,
|
|
},
|
|
"attack":{
|
|
"type":"ability",
|
|
"skin":"attack",
|
|
"name":"Attack",
|
|
"explanation":"Attack the target",
|
|
"target":True,
|
|
"hostile":True,
|
|
"pierces_immunity": True,
|
|
"use_range":True,
|
|
"projectile":"momentum",
|
|
"procs":True,
|
|
},
|
|
"heal":{
|
|
"type":"ability",
|
|
"skin":"heal",
|
|
"name":"Heal",
|
|
"class":["priest"],
|
|
"explanation":"Heal the target",
|
|
"cooldown_multiplier":1,
|
|
"share":"attack",
|
|
"target":True,
|
|
"use_range":True,
|
|
"pierces_immunity": True,
|
|
"projectile":"plight",
|
|
"damage_type":"magical",
|
|
"heal":True,
|
|
"procs":True,
|
|
},
|
|
"travel":{
|
|
"type":"ability",
|
|
"skin":"travel",
|
|
"name":"Travel!",
|
|
"explanation":"Where would you like to visit?",
|
|
},
|
|
"stop":{
|
|
"type":"ability",
|
|
"skin":"stop_g",
|
|
"name":"Stop",
|
|
"explanation":"Stops your character. Cancels all channeling abilities and active skills.",
|
|
"cooldown":0,
|
|
},
|
|
"snippet":{
|
|
"type":"utility",
|
|
"skin":"run_snippet1",
|
|
"name":"Snippet",
|
|
"explanation":"Maps a code snippet to a keypress.",
|
|
"skins":["run_snippet0","run_snippet1","run_snippet2"],
|
|
"code":True,
|
|
},
|
|
"emotion":{
|
|
"type":"utility",
|
|
"skin":"run_emotion",
|
|
"name":"Emotion",
|
|
"explanation":"Show a random emotion you've unlocked!",
|
|
},
|
|
"pure_eval":{
|
|
"type":"utility",
|
|
"skin":"run_eval0",
|
|
"name":"Pure Eval",
|
|
"explanation":"[Advanced] Maps a code snippet to be run directly inside the game, rather than using CODE. (Not to be confused with the text command, /eval, which evals inside the Code iframe)",
|
|
"skins":["run_eval0","run_eval1","run_eval2"],
|
|
"code":True,
|
|
},
|
|
"esc":{
|
|
"type":"utility",
|
|
"skin":"esc",
|
|
"name":"ESC",
|
|
"explanation":"Calls the esc_pressed() function inside the game. Major functionality.",
|
|
"ui":False,
|
|
},
|
|
"move_up":{
|
|
"type":"utility",
|
|
"skin":"up",
|
|
"name":"Move Up",
|
|
"explanation":"Moves the character upwards",
|
|
"ui":False,
|
|
},
|
|
"move_down":{
|
|
"type":"utility",
|
|
"skin":"down",
|
|
"name":"Move Down",
|
|
"explanation":"Moves the character downwards",
|
|
"ui":False,
|
|
},
|
|
"move_left":{
|
|
"type":"utility",
|
|
"skin":"left",
|
|
"name":"Move Left",
|
|
"explanation":"Moves the character leftwards",
|
|
"ui":False,
|
|
},
|
|
"move_right":{
|
|
"type":"utility",
|
|
"skin":"right",
|
|
"name":"Move Right",
|
|
"explanation":"Moves the character rightwards",
|
|
"ui":False,
|
|
},
|
|
"toggle_code":{
|
|
"skin":"code",
|
|
"name":"Toggle Code",
|
|
"ui":False,
|
|
},
|
|
"toggle_run_code":{
|
|
"skin":"run_code",
|
|
"name":"Engage/Disengage Code",
|
|
"ui":False,
|
|
},
|
|
"toggle_inventory":{
|
|
"type":"utility",
|
|
"skin":"inventory",
|
|
"name":"Toggle Inventory",
|
|
"explanation":"Toggles the inventory",
|
|
"ui":False,
|
|
},
|
|
"toggle_stats":{
|
|
"type":"utility",
|
|
"skin":"stats",
|
|
"name":"Toggle Stats",
|
|
"explanation":"Toggles the character sheet",
|
|
"ui":False,
|
|
},
|
|
"toggle_character":{
|
|
"type":"utility",
|
|
"skin":"character",
|
|
"name":"Toggle Character",
|
|
"explanation":"Toggles the character focus",
|
|
"ui":False,
|
|
},
|
|
"open_snippet":{
|
|
"type":"utility",
|
|
"skin":"snippet",
|
|
"name":"Open Snippet",
|
|
"explanation":"Open the Code Snippet interface",
|
|
"ui":False,
|
|
},
|
|
"interact":{
|
|
"type":"utility",
|
|
"skin":"interact",
|
|
"name":"Interact",
|
|
"explanation":"Interact with the nearest game entity, a door, doorway, or NPC.",
|
|
"ui":False,
|
|
},
|
|
"gm":{
|
|
"type":"gm",
|
|
"skin":"gm",
|
|
"name":"GM Abilities",
|
|
"explanation":"Jump, Jail, Mute, Use Any Skill",
|
|
}
|
|
}
|
|
for name in skills:
|
|
if "condition" in skills[name] and "duration" not in skills[name] and skills[name]["condition"] in conditions and conditions[skills[name]["condition"]]:
|
|
try:
|
|
skills[name]["duration"]=conditions[skills[name]["condition"]]["duration"]
|
|
except:
|
|
import logging
|
|
logging.error("%s has no duration"%conditions[skills[name]["condition"]]) |