Files
adventureland/design/game.py
T
2023-10-15 13:06:58 +03:00

35 lines
1.1 KiB
Python

character_types=["warrior","paladin","mage","priest","rogue","ranger","merchant"] #,"assassin","paladin","archer","priest"]
#STR -> Warrior, Paladin - Paladin hits 50%/50% Physical/Magical - Hits magical on high ranges, can't wield heavy items
#DEX -> Assasin, Archer
#INT -> Mage, Priest - Priest can heal players aggressively + slows on damage
gender_types=["male","female"]
allowed_name_characters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
item_grades={
"low":{"color":"grey"},
"mid":{"color":"blue"},
"high":{"color":"green"},
"rare":{"color":"orange"},
"unique":{"color":"purple"},
}
party_xp=[0,1,1.10,0.9,0.75,0.6,0.5,0.40,0.3]
server_regions={
"US":"Americas",
"EU":"Europas",
"ASIA":"Eastlands",
}
server_names=["I","II","III","IV","V","VI","VII","VIII","IX","X","XI","XII"]
community_maps=[ #to look for map creator talent, to show the editor to pixel artists
"test481612",#oragon
"test421421",#mine
"test468122",#range
]
ellian_id="5941620885159936"
hello_id="6218930913804288" #hello@adventure.land
inner_circle=[
"5752754626625536", #me
"6243983994912768", #json
"5818821692620800", #me-sdk
]