var path=require("path"),f=require(path.resolve(__dirname, "functions.js")); require(process.env.HOME+"/thegame/scripts/data.js"); f.execso("node ~/gscripts/prepare_server.js;"); console.log("\nPrepared the server"); for(var id in machines) { var machine=machines[id]; // var command="scp -qv -r -i "+machine.key+" ~/deploy/server "+machine.user+"@"+machine.ip+":./ 2>&1 | grep -e 'Sending file modes' -e 'Exit status'"; var command="rsync -rui --exclude='node_modules/' --exclude='package-lock.json' -e 'ssh -i "+machine.key+"' ~/deploy/server/ "+machine.user+"@"+machine.ip+":./adventureland/"; //var command="rsync -ru ~/deploy/server -e \"ssh -i "+machine.key+"\" "+machine.user+"@"+machine.ip+":./"; // Spent 50 minutes on perfecting the scp output, bastards didn't provide a non-interactive output argument ... [05/08/18] // command+=" > /tmp/scp.log 2>&1"; console.log("\nRunning: "+command); f.execso(command); //f.execso("cat /tmp/scp.log"); }