FreezePhoenix
ec48eb4103
Fix Poison Coat duration
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Poison coat should have the duration that the condition specifies, rather than the cooldown.
2024-03-15 20:12:26 -04:00
FreezePhoenix
72d3223988
Fix another bug with Giveaways
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If a player was not on the server when the giveaway ended, or their inventory was full, then the server would push `{ name: undefined }` into the list of players that could win the giveaway. This would send the item into the abyss, as it would error while the server would try to mail the item, preventing it from being recovered.
2024-03-15 17:18:51 -04:00
FreezePhoenix
c935df7624
Fix duplicate key
2024-03-14 19:55:26 -04:00
FreezePhoenix
15da79028a
Fix formatting for ESLint
2024-03-14 19:53:28 -04:00
FreezePhoenix
816946a0d9
Fix bug with Giveaways
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This fixes a bug with giveaways. Giveaways would previously list all of the participants of a giveaway in the mail, but at some point a breaking change occurred, and instead it lists [object Object] multiple times.
2024-03-14 19:49:17 -04:00
FreezePhoenix
e2c54d211a
Fix Spear of the Dead scaling
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This makes it so that the Spear of the Dead also gains pierce with each level, just like the normal Spear.
2024-03-14 19:11:50 -04:00
FreezePhoenix
aa73522a1e
Fix Piercing Shot to actually grant Armor Piercing
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Prior to this change, Piercing Shot (A ranger skill) that gives 500 armor piercing would only grant this pierce if the player had no pierce themselves. If the player had pierce, the pierce from the skill would then be overwritten by the player's pierce. This change fixes it by adding the player's pierce (or miss chance!) to the skills stats.
2024-03-14 14:26:25 -04:00
Kent Rasmussen
80537acf6f
return information about what items were swapped
2024-03-06 12:57:51 +09:00
thmsndk
a727cd4b5f
Showing a skill tooltip now also shows weapon type requirement
2024-03-05 21:23:08 +01:00
FreezePhoenix
d6957a02cc
Remove excess gold check on Scrollsmith
2024-03-04 20:09:07 -05:00
FreezePhoenix
20717550cf
Fix bug with Scrollsmith that would expand inventory beyond size of 42
2024-03-04 20:04:10 -05:00
FreezePhoenix
4cc4f73b51
Update server.js to implement destat socket event
2024-03-03 16:48:15 -05:00
FreezePhoenix
36479485c4
Update game.js to add events for Scrollsmith and NPC right click support
2024-03-03 16:29:16 -05:00
FreezePhoenix
23abfd1a70
Update functions.js to add destat_item function
2024-03-03 16:26:28 -05:00
FreezePhoenix
f5ae56d07e
Update html.js to add GUI for Scrollsmith NPC
2024-03-03 16:23:35 -05:00
FreezePhoenix
4d4a77ac1d
Update Desertland to have the Scrollsmith
2024-03-03 16:07:31 -05:00
FreezePhoenix
1d316ab11b
Update npcs.py to add Locksmith
2024-03-03 15:58:25 -05:00
FreezePhoenix
7ba0bd5293
Update sprites.py to have asprite for bsoldier
2024-03-03 15:54:03 -05:00
Kent Rasmussen
46ca1b228a
return respawn timeout
2024-03-02 16:07:49 +09:00
Kaan Soral
2f6b148440
Merge pull request #111 from FreezePhoenix/patch-14
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Implement Fire Resistance Changes
2024-02-29 13:37:45 +03:00
Kaan Soral
12db104d0e
Merge pull request #107 from earthiverse/split
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Add `from` and `to` for item splits
2024-02-25 01:38:32 +03:00
Kent Rasmussen
d4f409e12d
add from and to for item splits
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as well as some minor refactoring
2024-02-24 09:11:02 +09:00
FreezePhoenix
10dcc537fd
Fix bug regarding shiny items
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This PR aims to fix a bug where if a user attempts to shiny an item using the upgrade station and an offering, if it succeeds, the server does not send a response. This appears to occur because the server sets a "announce" flag to be false when the upgrade is a shiny attempt, and this prevents the success response from being sent to the client.
2024-02-22 08:42:04 -05:00
Kaan Soral
1e43904aee
magiport fix
2024-02-21 17:09:27 +03:00
FreezePhoenix
cb755f5cf8
Implement Fire Resistance Changes
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(Original PR: #105 )
This PR changes Fire Resistance to not only affect the chance of getting burned, but also having higher Fire Resistance reduces the duration and intensity of the burn debuff. For instance, if the player had N fire resistance, they would have a N% chance to simply not get burned, but also, the duration would be reduced by N%, and the intensity would be reduced by N%.
2024-02-21 09:00:42 -05:00
Kaan Soral
a10a3c9da5
intermediary pull
2024-02-21 16:13:57 +03:00
Kaan Soral
90dba116e6
Merge pull request #103 from Crowns3bc/main
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Mob respawn adjustment through .grow
2024-02-21 16:13:05 +03:00
Kaan Soral
1f8f283895
Ended the events
2024-02-21 16:08:35 +03:00
Kaan Soral
6e2136b516
Merge pull request #109 from FreezePhoenix/patch-13
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Fix throw skill to pierce immunity
2024-02-21 16:06:49 +03:00
Kaan Soral
7b19a9f985
Merge pull request #104 from earthiverse/range-fix
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Fix infinite range for `curse`, `cburst`, and `3shot`/`5shot`
2024-02-21 16:05:32 +03:00
Kaan Soral
4930cd067e
Merge pull request #102 from FreezePhoenix/patch-9
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Fix small bug with async code snippets
2024-02-21 16:05:06 +03:00
Kaan Soral
fb9ba54149
Merge pull request #81 from FreezePhoenix/patch-8
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Introduce tags for some debuffs
2024-02-21 16:01:09 +03:00
Kaan Soral
758fedb7fc
Merge pull request #101 from EngineerYo/Github-link
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Fixed URL in GitHub link
2024-02-21 15:54:11 +03:00
Kaan Soral
5dc5455dce
Merge pull request #106 from FreezePhoenix/patch-11
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Improve Computer and Super Computer UI
2024-02-21 15:53:41 +03:00
Kaan Soral
8e42ce7911
Merge pull request #84 from thmsndk/patch-1
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When Fishing or Mining something that uses `open` keep the phrase
2024-02-21 15:53:24 +03:00
FreezePhoenix
e8d743ee2d
Fix throw skill to pierce immunity
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In G.skills.throw, the throw skill is documented at piercing immunity. This makes that true.
2024-02-17 10:18:48 -05:00
FreezePhoenix
d7b2ddf209
Update html.js to improve Computer UI
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Replaces the OPEN STAND and CLOSE STAND button with a single TOGGLE STAND button.
2024-02-17 09:34:18 -05:00
FreezePhoenix
2103f66304
Update functions.js to add toggle_merchant
2024-02-17 09:33:06 -05:00
Kaan Soral
cc4717548d
Merge pull request #108 from FreezePhoenix/patch-12
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Change equip_batch's base cost from 1 to 0.5
2024-02-17 17:24:56 +03:00
FreezePhoenix
3ab3784d9a
Change equip_batch's base cost from 1 to 0.5
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This makes it clear to the user that they should use equip_batch for 2 items. Previously, if the user used it on 2 items, they would receive the same CC either way. This change removes ambiguity.
2024-02-16 16:09:49 -05:00
thmsndk
3a9bf5d998
when fishing or mining open a drop list preserve the fishing or mining phrase
2024-02-15 09:44:50 +01:00
Kent Rasmussen
4d99e3e742
consume mp even if nothing was shot for 3/5shot
2024-02-15 15:41:11 +09:00
Kent Rasmussen
348ee2d871
Add clarifying comments for what targeted does
2024-02-15 15:33:51 +09:00
FreezePhoenix
8920509c88
Update html.js to improve Computer and Super Computer UI
2024-02-14 21:54:24 -05:00
FreezePhoenix
63c74df302
Update functions.js to additionally pass the index of the computer
2024-02-14 21:46:57 -05:00
FreezePhoenix
48b64809e2
Pass computer type to render_computer_network
2024-02-14 21:42:09 -05:00
Kent Rasmussen
cc504fbda4
use range for charm
2024-02-15 07:39:41 +09:00
Kent Rasmussen
cddfefbc36
Use 2x range for tangle
2024-02-15 07:39:32 +09:00
Kent Rasmussen
3a8d8105a6
have huntersmark use same range as supershot
2024-02-15 07:35:32 +09:00
Kent Rasmussen
f6f6fc2f55
add use_range to mentalburst and supershot for clarity
2024-02-15 07:35:32 +09:00