Dryad had a 15 evasion achievement. i dont remember what i wanted to put there, but thats correct
changed to 1 xp
odino had double poison resistance. again, dont remember what i originally wanted there.
changed one of them to phresistance
basically made them mini xmage's
their stats were all over the place. one would do 10x the dps as another. 24k hps from green is insane and almost unkillable solo
2 have the co-op trait for some reason
and i have no idea what the "article" trait is so i commented it out
added tombkey to franky
seemed to fit well enough thematically and allows for newer/mid range players to be able to aquire some of the keys too
same rate as crypt keys
returned poison ability to plcaw but slightly nerfed it
added scaling poison resistance to pclaw
it looked like oozing terror had a typo in its poison ability. also the weapon fits somewhat thematically to have a poison chance
made these changes after wiz confirmed he could help make poison ability
renamed Mummy Bones to just be Bones
some items are too mob specific which creates alot of bloat materials that go unused
had a discussion with Earthverse and we concluded that changing the item ID wouldnt be reasonable due to game issues and players codes, but simply changing the name would allow for other mobs to also drop the item(s)
Fixed Spiked Helmet
apparently the way i had it before wasnt gonna work. it will just be overridden my the upgrade formula
Aria helped me figured out another way to work around it
Added more mob drop tables
- Added Dryad drop table
- Added oDino drop table
- Added all 4 gProtectors drop tables
- Tombkeys are now acquirable
- 2 new items dropped: pclaw & spikedhelmet
- Added Dryad drop table
- Added oDino drop table
- Added all 4 gProtectors drop tables
- Tombkeys are now acquirable
- 2 new items dropped: pclaw & spikedhelm