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Merge pull request #81 from FreezePhoenix/patch-8
Introduce tags for some debuffs
This commit is contained in:
@@ -307,6 +307,7 @@ conditions={
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"ui":True,
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"blocked":True,
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"debuff":True,
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"defense":"phresistance",
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"duration":3200,
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},
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"deepfreezed":{
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@@ -316,6 +317,7 @@ conditions={
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"ui":True,
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"blocked":True,
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"debuff":True,
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"defense":"fzresistance",
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},
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"invincible":{
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"name":"Invincible",
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@@ -330,6 +332,7 @@ conditions={
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"ui":True,
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"debuff":True,
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"duration":5000,
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"defense":"fzresistance",
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},
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"burned":{
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"name":"Burned",
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@@ -337,6 +340,7 @@ conditions={
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"interval":210,
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"ui":True,
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"debuff":True,
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"defense":"firesistance",
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},
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"shocked":{
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"name":"Shocked",
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@@ -360,6 +364,7 @@ conditions={
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"duration":4000,
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"blocked":True,
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"debuff":True,
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# "defense":"bmresistance",
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},
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"easterluck":{
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"skin":"easterluck",
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@@ -478,6 +483,7 @@ conditions={
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"potionsm":0.5,
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"healm":0.25,
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"debuff":True,
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"defense":"pnresistance",
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},
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"cursed":{
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"name":"Cursed",
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@@ -487,6 +493,7 @@ conditions={
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"speed":-20,
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"duration":5000,
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"debuff":True,
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# "defense":"bmresistance",
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},
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"dampened":{
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"name":"Dampened",
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+4
-4
@@ -2500,22 +2500,22 @@ function init_socket(args)
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sender.a_direction=sender.direction=data.direction;
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}
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}
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else if(data.type=="poison_resist")
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else if(data.type=="poisoned_resist")
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{
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var target=get_entity(data.id);
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if(target) d_text("RESIST!",target,{color:"#68B84B"});
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}
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else if(data.type=="freeze_resist")
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else if(data.type=="frozen_resist"||data.type=="deepfreezed_resist")
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{
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var target=get_entity(data.id);
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if(target) d_text("RESIST!",target,{color:"#66C1C8"});
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}
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else if(data.type=="fire_resist")
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else if(data.type=="burned_resist")
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{
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var target=get_entity(data.id);
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if(target) d_text("RESIST!",target,{color:"#B22F1A"});
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}
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else if(data.type=="stun_resist")
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else if(data.type=="stunned_resist")
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{
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var target=get_entity(data.id);
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if(target) d_text("RESIST!",target,{color:"crit"});
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+4
-13
@@ -3413,12 +3413,7 @@ function complete_attack(attacker, target, info) {
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o_attack = attack = ceil(attack);
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if (info.conditions.includes("frozen") && !target.immune && target.hp > attack) {
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if (Math.random() < target.fzresistance / 100.0) {
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xy_emit(target, "ui", { type: "freeze_resist", id: target.id });
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} else {
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add_condition(target, "frozen");
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disappearing_text(target.socket, target, "FREEZE!", { xy: 1, size: "huge", color: "freeze", nv: 1 }); //target.is_player&&"huge"||undefined
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}
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add_condition(target, "frozen");
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}
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if (info.conditions.includes("burned") && !target.immune && target.hp > attack) {
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@@ -3434,13 +3429,9 @@ function complete_attack(attacker, target, info) {
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add_condition(target, "woven");
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}
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if (
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info.conditions.includes("stunned") &&
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target.hp > attack &&
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add_condition(target, "stunned", { duration: 2000 })
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) {
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disappearing_text(target.socket, target, "STUN!", { xy: 1, size: "huge", color: "stun", nv: 1 });
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} //target.is_player&&"huge"||undefined
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if (info.conditions.includes("stunned") && target.hp > attack) {
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add_condition(target, "stunned", { duration: 2000 });
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}
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if (info.procs && target.a.putrid) {
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add_condition(attacker, "poisoned");
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+25
-17
@@ -2661,30 +2661,43 @@ function add_condition(target, condition, args) {
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}
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var response = { response: "condition", name: condition, cevent: true };
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var duration = args.duration || args.ms || def.duration;
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if (def.defense) {
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if (Math.random() < (target[def.defense] || 0) / 100.0) {
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return xy_emit(target, "ui", { type: condition + "_resist", id: target.id });
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}
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}
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// if (def.tag === "stun") {
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// if (Math.random() < (target.phresistance || 0) / 100.0) {
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// }
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// } else if (def.tag === "burn") {
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// if (Math.random() < (target.firesistance || 0) / 100.0) {
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// return xy_emit(target, "ui", { type: "fire_resist", id: target.id });
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// }
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// } else if (def.tag === "poison") {
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// if (Math.random() < (target.pnresistance || 0) / 100.0) {
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// return xy_emit(target, "ui", { type: "poison_resist", id: target.id });
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// }
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// } else if (def.tag === "freeze") {
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// if (Math.random() < (target.fzresistance || 0) / 100.0) {
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// return xy_emit(target, "ui", { type: "freeze_resist", id: target.id });
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// }
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// }
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if (duration == undefined) {
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duration = 1000;
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}
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var C = { ms: duration };
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if (condition == "poisoned" && target.pnresistance) {
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if (Math.random() < (target.pnresistance || 0) / 100.0) {
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return xy_emit(target, "ui", { type: "poison_resist", id: target.id });
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}
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duration *= (100 - target.pnresistance) / 100.0;
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}
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if (condition == "stunned") {
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if (Math.random() < (target.phresistance || 0) / 100.0) {
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return xy_emit(target, "ui", { type: "stun_resist", id: target.id });
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}
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target.abs = true;
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target.moving = false;
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disappearing_text(target.socket, target, "STUN!", { xy: 1, size: "huge", color: "stun", nv: 1 });
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}
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if (condition == "frozen") {
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disappearing_text(target.socket, target, "FREEZE!", { xy: 1, size: "huge", color: "freeze", nv: 1 });
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}
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if (condition == "burned") {
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if (Math.random() < (target.firesistance || 0) / 100.0) {
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return xy_emit(target, "ui", { type: "fire_resist", id: target.id });
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}
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duration = 5000;
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if (!args.attack) {
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args.attack = 1000;
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@@ -2702,11 +2715,6 @@ function add_condition(target, condition, args) {
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C.fid = args.fid;
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disappearing_text({}, target, "BURN!", { xy: 1, size: "huge", color: "burn", nv: 1 }); //target.is_player&&"huge"||undefined
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}
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if (condition == "deepfreezed") {
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if (Math.random() < (target.fzresistance || 0) / 100.0) {
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return xy_emit(target, "ui", { type: "freeze_resist", id: target.id });
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}
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}
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if (condition == "woven") {
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C.s = min((target.is_monster && 20) || 5, (target.s.woven && target.s.woven.s + 1) || 1);
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C.speed = -3 * C.s;
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