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https://github.com/gooba42/adventureland.git
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cache is_pvp value
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+15
-10
@@ -1961,6 +1961,7 @@ function drop_something(player, monster, share) {
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achievement_logic_monster_kill(player, monster);
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share = (share === undefined && 1) || share || 0;
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// console.log("share: "+share);
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const is_pvp = is_in_pvp(player, 1);
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var drop_id = randomStr(30);
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var drop;
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var chest = "chest3";
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@@ -2014,21 +2015,21 @@ function drop_something(player, monster, share) {
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if (D.drops.maps.global_static && player.tskin != "konami" && B.global_drops) {
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D.drops.maps.global_static.forEach(function (item) {
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if (Math.random() / share / player.luckm / monster.luckx / global_mult < item[0] || mode.drop_all) {
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drop_item_logic(drop, item, is_in_pvp(player, 1));
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drop_item_logic(drop, item, is_pvp);
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}
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});
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}
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if (D.drops.maps.global && player.tskin != "konami" && B.global_drops) {
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D.drops.maps.global.forEach(function (item) {
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if (Math.random() / share / player.luckm / hp_mult / monster.luckx / global_mult < item[0] || mode.drop_all) {
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drop_item_logic(drop, item, is_in_pvp(player, 1));
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drop_item_logic(drop, item, is_pvp);
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}
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});
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}
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if (D.drops.maps[monster.map] && player.tskin != "konami") {
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D.drops.maps[monster.map].forEach(function (item) {
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if (Math.random() / share / player.luckm / hp_mult / monster.luckx < item[0] || mode.drop_all) {
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drop_item_logic(drop, item, is_in_pvp(player, 1));
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drop_item_logic(drop, item, is_pvp);
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}
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});
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}
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@@ -2061,7 +2062,9 @@ function drop_something(player, monster, share) {
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let itemShouldDrop = shouldItemDrop(item);
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if (itemShouldDrop || mode.drop_all) {
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// /hp_mult - removed [13/07/18]
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for (var d = 0; d < B.drop_table_multiplier; d++) drop_item_logic(drop, item, is_in_pvp(player, 1));
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for (var d = 0; d < B.drop_table_multiplier; d++) {
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drop_item_logic(drop, item, is_pvp);
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}
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}
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});
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}
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@@ -2070,7 +2073,7 @@ function drop_something(player, monster, share) {
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let itemShouldDrop = shouldItemDrop(item);
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if (itemShouldDrop || mode.drop_all) {
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// /hp_mult - removed [13/07/18]
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drop_item_logic(drop, item, is_in_pvp(player, 1));
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drop_item_logic(drop, item, is_pvp);
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}
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});
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}
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@@ -2084,14 +2087,14 @@ function drop_something(player, monster, share) {
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D.drops.monsters_home_server[monster.type].forEach(function (item) {
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let itemShouldDrop = shouldItemDrop(item);
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if (itemShouldDrop || mode.drop_all) {
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drop_item_logic(drop, item, is_in_pvp(player, 1));
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drop_item_logic(drop, item, is_pvp);
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}
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});
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}
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if (player.tskin == "konami") {
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D.drops.konami.forEach(function (item) {
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if (Math.random() / share / player.luckm / monster.level < item[0] || mode.drop_all) {
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drop_item_logic(drop, item, is_in_pvp(player, 1));
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drop_item_logic(drop, item, is_pvp);
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}
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});
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}
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@@ -2382,8 +2385,8 @@ function calculate_monster_score(player, monster, share) {
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}
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function issue_monster_awards(monster) {
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var total = 0.1,
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total_characters = 0;
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var total = 0.1;
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var total_characters = 0;
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for (var name in monster.points) {
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var current = players[name_to_id[name]];
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if (current) {
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@@ -2393,7 +2396,9 @@ function issue_monster_awards(monster) {
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}
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for (var name in monster.points) {
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var share = Math.pow(max(0, monster.points[name]), 0.65) / total;
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if (share > 0.0008) total_characters += 1;
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if (share > 0.0008) {
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total_characters += 1;
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}
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}
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B.drop_table_multiplier = parseInt(1 + Math.floor(total_characters / 10));
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for (var name in monster.points) {
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