From d6957a02cc10897d754b03263926bae5a48c2722 Mon Sep 17 00:00:00 2001 From: FreezePhoenix <24441367+FreezePhoenix@users.noreply.github.com> Date: Mon, 4 Mar 2024 20:09:07 -0500 Subject: [PATCH] Remove excess gold check on Scrollsmith --- node/server.js | 3 --- 1 file changed, 3 deletions(-) diff --git a/node/server.js b/node/server.js index 1661fe7..99ee6be 100644 --- a/node/server.js +++ b/node/server.js @@ -5612,9 +5612,6 @@ function init_io() { if (!scrolldef) { return fail_response("scrollsmith_cant"); // Just in case there isn't actually an item associated with the scroll... should never happen, though. } - if (player.gold < 250000) { - return fail_response("gold_not_enough"); - } var needed = [1, 10, 100, 1000, 9999, 9999, 9999]; var ograde = calculate_item_grade(def, { name: item.name, level: 0 }); var cost = needed[ograde] * scrolldef.g * 10;