diff --git a/node/server.js b/node/server.js index 1661fe7..99ee6be 100644 --- a/node/server.js +++ b/node/server.js @@ -5612,9 +5612,6 @@ function init_io() { if (!scrolldef) { return fail_response("scrollsmith_cant"); // Just in case there isn't actually an item associated with the scroll... should never happen, though. } - if (player.gold < 250000) { - return fail_response("gold_not_enough"); - } var needed = [1, 10, 100, 1000, 9999, 9999, 9999]; var ograde = calculate_item_grade(def, { name: item.name, level: 0 }); var cost = needed[ograde] * scrolldef.g * 10;