diff --git a/README.md b/README.md index 22c50a9..7beb2af 100644 --- a/README.md +++ b/README.md @@ -11,6 +11,7 @@ CODE Documentation for Adventure Land MMORPG http://adventure.land * You can freely emulate a regular player * Please don't use the CODE to hinder other players or the server * You should be safe as long as the interval is 250ms +* Feel free to use Github Issues for Questions ### Character / Players / Monsters @@ -20,8 +21,32 @@ CODE Documentation for Adventure Land MMORPG http://adventure.land * hp / max_hp * mp / max_mp * xp / max_xp -* Inspect the entity for further properties +* show_json(character) to see all the properties ### Provided Functions -####to be continued ... +####move(character.real_x,character.real_y) +Moves the character + +####use_hp_or_mp() +Uses a very basic logic to either use hp or mp pot + +####loot() +Loots the chests on the map + +####attack(target) +Attacks the target + +####show_json(character.items) +Renders the argument as json, to inspect, learn, use + +####set_message("Code Active") +Sets the IFrame message, the one in the right bottom corner + +####runner_functions.js +There are more functions, examples in runner_functions.js and on the game's main CODE +As the game progresses, the CODE feature will refine, you will be able to create/save your own code in-game, and hopefully much much more :) + +With the introduction of PVP, Trade, Events and similar stuff, the CODE capabilities should get pretty interesting + +I'm also planning to add Networking between characters, so one might create a small team of bot helpers, and stuff like that