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runner_functions: Use more intuitive name for opening merchant stand
You open a merchant stand, you don't open the merchant.
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+2
-2
@@ -448,7 +448,7 @@ function unequip(slot) // show_json(character.slots) => to see slot options
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*
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* @param {number} [num=0] Inventory slot containing merchant stand.
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*/
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function open_merchant(num)
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function open_stand(num)
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{
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num = num || 0;
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if(!character.items[num]) return;
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@@ -462,7 +462,7 @@ function open_merchant(num)
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/**
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* Close Merchant stand.
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*/
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function close_merchant()
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function close_stand()
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{
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parent.close_merchant();
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}
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