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Added activate and shift functions
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+13
-1
@@ -3,6 +3,19 @@ var character=parent.character;
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var G=parent.G; // Game data
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var G=parent.G; // Game data
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var safeties=true;
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var safeties=true;
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function activate(num) // activates an item, likely a booster, in the num-th inventory slot
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{
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parent.activate(num);
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}
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function shift(num,name) // shifts an item, likely a booster, in the num-th inventory slot
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{
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// shift(0,'xpbooster')
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// shift(0,'luckbooster')
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// shift(0,'goldbooster')
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parent.shift(num,name);
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}
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function item_properties(item) // example: item_properties(character.items[0])
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function item_properties(item) // example: item_properties(character.items[0])
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{
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{
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if(!item || !item.name) return {};
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if(!item || !item.name) return {};
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@@ -24,7 +37,6 @@ function item_value(item) // example: item_value(character.items[0])
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return calculate_item_value(item);
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return calculate_item_value(item);
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}
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}
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function get_socket()
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function get_socket()
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{
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{
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return parent.socket;
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return parent.socket;
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