From 78fcfa23136640386142e2e6a03dcd1b6f09078e Mon Sep 17 00:00:00 2001 From: FreezePhoenix <24441367+FreezePhoenix@users.noreply.github.com> Date: Sat, 21 Jun 2025 13:32:47 -0400 Subject: [PATCH] Update items.py to restore Sanguine Amulet to actually say (and give) the 2% it was giving This restores the previous behavior of the Sanguine amulet, in that it gave 2% lifesteal at +0. The previous change made it so that it was consistent with the item description, and now this makes it consistent with the way it was before, so that no balancing changes were made. --- design/items.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/design/items.py b/design/items.py index c7271d1..b97c89c 100644 --- a/design/items.py +++ b/design/items.py @@ -2217,7 +2217,7 @@ accessories={ "dex":5, "int":5, "str":5, - "attr0":1, + "attr0":2, "hp":1200, "aura":"sanguine", "compound":{