Update runner_functions.js

This commit is contained in:
Kaan Soral
2016-07-29 20:42:21 +03:00
committed by GitHub
parent e682dd4f15
commit 6806a4f69d
+20
View File
@@ -1,10 +1,25 @@
var character=parent.character; var character=parent.character;
function get_socket()
{
return parent.socket;
}
function get_map()
{
return parent.G.maps[parent.current_map];
}
function set_message(text) function set_message(text)
{ {
$('#gg').html(text); $('#gg').html(text);
} }
function get_target()
{
return parent.target;
}
function get_targeted_monster() function get_targeted_monster()
{ {
if(parent.ctarget && !parent.ctarget.dead && parent.ctarget.type=='monster') return parent.ctarget; if(parent.ctarget && !parent.ctarget.dead && parent.ctarget.type=='monster') return parent.ctarget;
@@ -46,6 +61,11 @@ function move(x,y)
parent.socket.emit("move",{x:character.real_x,y:character.real_y,going_x:character.going_x,going_y:character.going_y}); parent.socket.emit("move",{x:character.real_x,y:character.real_y,going_x:character.going_x,going_y:character.going_y});
} }
function show_json(e)
{
parent.show_json(parent.game_stringify(e,2));
}
function get_nearest_monster(args) function get_nearest_monster(args)
{ {
var min_d=999999,target=null; var min_d=999999,target=null;