Merge pull request #192 from Crowns3bc/new-"spawns"-mechanic

New "spawns" mechanic
This commit is contained in:
Kaan Soral
2025-10-03 20:09:22 +03:00
committed by GitHub
2 changed files with 132 additions and 35 deletions
+70 -5
View File
@@ -540,7 +540,7 @@ function render_monster(monster)
if(def.immune) html+=info_line({line:"IMMUNE",color:"#AEAEAE"});
if(def.peaceful) html+=info_line({line:"PEACEFUL",color:"#54B25F"});
if(def.supporter) html+=info_line({line:"SUPPORTER",color:"#CA5931"});
if(def.spawns) html+=info_line({line:"SPAWNS",color:"#AEAEAE"});
//if (def.spawns) html += info_line({ line: "SPAWNS", color: "#AEAEAE" }); this is just adding an extra line to the mob UI
if(def.abilities)
{
for(var id in def.abilities)
@@ -549,11 +549,76 @@ function render_monster(monster)
html+=info_line({name:def.abilities[id].aura&&"AURA"||"ABILITY",color:"#FC5F39",value:G.skills[id].name.toUpperCase(),onclick:"dialogs_target=xtarget||ctarget; render_skill('#topleftcornerdialog','"+id+"')"});
}
}
if(def.spawns)
{
if (def.spawns) {
// Collect info
const spawnInfo = {};
def.spawns.forEach(function (s) {
html+=info_line({name:"SPAWNS",color:"#237B2A",value:G.monsters[s[1]].name.toUpperCase(),onclick:"render_monster_info('"+s[1]+"')"});
})
const condition = s[0];
const name = s[1];
const count = s[2] || 1;
if (!spawnInfo[name]) {
spawnInfo[name] = { timers: [], thresholds: [] };
}
if (typeof condition === "number") {
spawnInfo[name].timers.push({ interval: condition, count });
} else if (typeof condition === "string" && condition.startsWith("hp:")) {
const threshold = parseFloat(condition.split(":")[1]);
spawnInfo[name].thresholds.push({ threshold, count });
}
});
// Build lines
Object.keys(spawnInfo).forEach((name) => {
const info = spawnInfo[name];
let lines = [];
// Timers
info.timers.forEach(t => {
lines.push(`${t.count} ${G.monsters[name].name}${t.count > 1 ? "s" : ""} every ${t.interval}ms`);
});
// HP thresholds
if (info.thresholds.length === 1) {
const t = info.thresholds[0];
lines.push(`${t.count} ${G.monsters[name].name}${t.count > 1 ? "s" : ""} at ${t.threshold * 100}% hp`);
} else if (info.thresholds.length > 1) {
// Sort thresholds high → low
info.thresholds.sort((a, b) => b.threshold - a.threshold);
const percents = info.thresholds.map(t => t.threshold * 100);
const counts = [...new Set(info.thresholds.map(t => t.count))];
if (counts.length === 1) {
// Check if evenly spaced
const diffs = percents.map((p, i) => i > 0 ? percents[i - 1] - p : null).slice(1);
const allEqual = diffs.every(d => d === diffs[0]);
if (allEqual) {
// Summarized
lines.push(`${counts[0]} ${G.monsters[name].name}${counts[0] > 1 ? "s" : ""} every ${diffs[0]}% hp`);
} else {
// Generic
lines.push(`Spawns ${G.monsters[name].name} at hp thresholds`);
}
} else {
// Generic if counts differ
lines.push(`Spawns ${G.monsters[name].name} at hp thresholds`);
}
}
// Add to tooltip
lines.forEach(line => {
html += info_line({
name: "SPAWNS",
color: "#237B2A",
value: line,
onclick: "render_monster_info('" + name + "')"
});
});
});
}
if(monster.target) html+=info_line({name:"TRG",color:"orange",value:monster.target});
if(monster.pet)
+48 -16
View File
@@ -12013,23 +12013,24 @@ function update_instance(instance) {
}
}
if (monster.target && monster.spawns && get_player(monster.target) && !is_disabled(monster)) {
monster.spawns.forEach(function (spi) {
var interval = spi[0];
var name = spi[1];
if (!monster.last[name] || mssince(monster.last[name]) > interval) {
var pname = random_one(Object.keys(monster.points));
var player = get_player(pname);
if (!player || player.npc || distance(monster, player) > 400) {
return;
}
if (!is_same(player, get_player(monster.target), true)) {
return;
}
monster.spawns.forEach((spi) => {
const condition = spi[0]; // interval or "hp:0.75"
const name = spi[1]; // monster type
const count = spi[2] || 1; // default to 1
// --- Timed spawns (existing) ---
if (typeof condition === "number") {
if (!monster.last[name] || mssince(monster.last[name]) > condition) {
for (let i = 0; i < count; i++) {
const pname = random_one(Object.keys(monster.points));
const player = get_player(pname);
if (!player || player.npc || distance(monster, player) > 400) return;
if (!is_same(player, get_player(monster.target), true)) return;
monster.last[name] = new Date();
var spot = safe_xy_nearby(player.map, player.x + Math.random() * 20 - 10, player.y + Math.random() * 20 - 10);
if (!spot) {
return;
}
const spot = safe_xy_nearby(player.map, player.x + Math.random() * 20 - 10, player.y + Math.random() * 20 - 10);
if (!spot) return;
new_monster(instance.name, {
type: name,
stype: "spawn",
@@ -12039,6 +12040,37 @@ function update_instance(instance) {
master: monster.id,
});
}
}
}
// --- HP threshold spawns (new) ---
if (typeof condition === "string" && condition.startsWith("hp:")) {
const threshold = parseFloat(condition.split(":")[1]); // e.g. 0.75
const currentHpRatio = monster.hp / monster.max_hp;
const key = name + "_hp_" + threshold;
if (currentHpRatio <= threshold && !monster.last[key]) { // trigger once per fight
for (let i = 0; i < count; i++) {
const pname = random_one(Object.keys(monster.points));
const player = get_player(pname);
if (!player || player.npc || distance(monster, player) > 400) return;
if (!is_same(player, get_player(monster.target), true)) return;
const spot = safe_xy_nearby(player.map, player.x + Math.random() * 20 - 10, player.y + Math.random() * 20 - 10);
if (!spot) return;
new_monster(instance.name, {
type: name,
stype: "spawn",
x: spot.x,
y: spot.y,
target: player.name,
master: monster.id,
});
}
monster.last[key] = true; // mark this threshold as triggered
}
}
});
}
function attack_target_or_move() {