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https://github.com/gooba42/adventureland.git
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@@ -0,0 +1,55 @@
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<!DOCTYPE html>
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<html>
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<head>
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<script src="/js/jquery/jquery-{{domain.jquery_version}}.min.js"{%if domain.electron%} onload="if(typeof require!=='undefined') window.$=window.jQuery=module.exports;"{%endif%}></script>
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{% if domain.electron%}<script>require=parent.require;</script>{% endif %}
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<script src="/js/common_functions.js?v={{domain.v}}"></script>
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<script src="/js/runner_functions.js?v={{domain.v}}"></script>
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<link href="/css/common.css?v={{domain.v}}" rel="stylesheet" type="text/css"/>
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<style>
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html,body{
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background: black;
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color: white;
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font-family: Pixel;
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font-size: 24px;
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overflow: hidden;
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margin: 0px;
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padding: 0px;
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}
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html{
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height: 24px;
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line-height: 24px;
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width: 200px;
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}
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*{
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pointer-events: none;
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}
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</style>
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</head>
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<body>
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<div id="gg" style="text-align: center; color: #FD9610; height: 24px; line-height: 24px; padding-left: 4px; padding-right: 4px;">Initiating</div>
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<script>
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var active=false,catch_errors=true,is_code=1,is_server=0,is_game=0;
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document.addEventListener("DOMContentLoaded",function(event){
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active=true;
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set_message("Executing ...","#FD9610");
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eval(parent.the_example);
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if(parent.the_example.indexOf("set_message")==-1)
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set_message("Test Executed!","#4FA91D");
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if(character.rip) handle_death();
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});
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window.onerror = function(msg, url, line, col, error) { //http://stackoverflow.com/a/10556743/914546
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if(!catch_errors) return false;
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var extra = !col ? '' : ' Column: ' + col,output="";
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//extra += !error ? '' : '\nerror: ' + error;
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output+="Execute! Error Caught\n";
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output+=msg+"\n";
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output+="Line: " + line + extra;
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alert(output);
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return false;
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};
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window.alert=function(x){parent.show_alert(x);}
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</script>
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<div id="xix" style="position: fixed; border: 1px solid white; top: -1px; right: -1px; height: 14px; width: 14px; font-size: 24px; line-height: 10px; z-index: 10; text-align: center; background: black" class='clickable' onclick='parent.$(".executei").remove()'>x</div>
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</body>
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</html>
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