diff --git a/examples/phoenix_hunter.js b/examples/phoenix_hunter.js new file mode 100644 index 0000000..c9e05b0 --- /dev/null +++ b/examples/phoenix_hunter.js @@ -0,0 +1,31 @@ +setInterval(function(){ + + use_hp_or_mp(); + loot(); + + if(is_moving(character)) return; + + var target=get_nearest_monster({type:"phoenix"}); + if(!target) + { + smart_move({to:"phoenix"},function(r){ + if(r) game_log("At another Phoenix spawn!","#E0C34C"); + }); + return; + } + + if(!in_attack_range(target)) + { + move( + character.real_x+(target.real_x-character.real_x)/2, + character.real_y+(target.real_y-character.real_y)/2 + ); + // Walk half the distance + } + else if(can_attack(target)) + { + set_message("Attacking"); + attack(target); + } + +},160);