From 48b64809e280d2bb88f6976674f74b10ae36f575 Mon Sep 17 00:00:00 2001 From: FreezePhoenix <24441367+FreezePhoenix@users.noreply.github.com> Date: Wed, 14 Feb 2024 21:42:09 -0500 Subject: [PATCH] Pass computer type to render_computer_network --- js/functions.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/js/functions.js b/js/functions.js index f06b212..5b556ca 100644 --- a/js/functions.js +++ b/js/functions.js @@ -1242,9 +1242,9 @@ function inventory_click(num,event) else if(character.items[num]) { if(character.items[num].name=="placeholder") return; - if(character.items[num].name=="computer") // gameplay=="hardcore" && + if(character.items[num].name=="computer" || character.items[num].name=="supercomputer") // gameplay=="hardcore" && { - return render_computer_network(".inventory-item"); + return render_computer_network(".inventory-item",character.items[num].name); } render_item(".inventory-item",{id:"citem"+num,item:G.items[character.items[num].name],name:character.items[num].name,actual:character.items[num],num:num,inventory_ui:num}); last_invclick=num+iname; @@ -7006,4 +7006,4 @@ function electron_add_webview(url) { if(!url) url="http://thegame.com/character/GG/in/EU/I/"; $("body").append(""); -} \ No newline at end of file +}