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Change "tag" to "defense"
Changed the tags of conditions to instead be "defense" which is a string for the name of the appropriate resistance stat. Some conditions have the "bmresistance" for their "defense", but are commented out, may be added in a future update.
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@@ -307,7 +307,7 @@ conditions={
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"ui":True,
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"blocked":True,
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"debuff":True,
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"tag":"stun"
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"defense":"phresistance"
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"duration":3200,
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},
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"deepfreezed":{
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@@ -317,7 +317,7 @@ conditions={
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"ui":True,
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"blocked":True,
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"debuff":True,
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"tag":"freeze",
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"defense":"fzresistance",
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},
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"invincible":{
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"name":"Invincible",
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@@ -332,7 +332,7 @@ conditions={
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"ui":True,
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"debuff":True,
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"duration":5000,
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"tag":"freeze",
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"defense":"fzresistance",
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},
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"burned":{
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"name":"Burned",
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@@ -340,7 +340,7 @@ conditions={
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"interval":210,
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"ui":True,
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"debuff":True,
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"tag":"burn",
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"defense":"firesistance",
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},
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"shocked":{
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"name":"Shocked",
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@@ -364,7 +364,7 @@ conditions={
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"duration":4000,
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"blocked":True,
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"debuff":True,
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"tag":"dark",
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# "defense":"bmresistance",
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},
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"easterluck":{
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"skin":"easterluck",
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@@ -483,7 +483,7 @@ conditions={
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"potionsm":0.5,
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"healm":0.25,
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"debuff":True,
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"tag":"poison",
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"defense":"pnresistance",
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},
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"cursed":{
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"name":"Cursed",
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@@ -493,7 +493,7 @@ conditions={
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"speed":-20,
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"duration":5000,
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"debuff":True,
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"tag":"dark",
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# "defense":"bmresistance",
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},
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"dampened":{
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"name":"Dampened",
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