Change "tag" to "defense"

Changed the tags of conditions to instead be "defense" which is a string for the name of the appropriate resistance stat. Some conditions have the "bmresistance" for their "defense", but are commented out, may be added in a future update.
This commit is contained in:
FreezePhoenix
2023-12-13 14:26:00 -05:00
committed by GitHub
parent 265b148493
commit 1cc5abb2b1
+7 -7
View File
@@ -307,7 +307,7 @@ conditions={
"ui":True, "ui":True,
"blocked":True, "blocked":True,
"debuff":True, "debuff":True,
"tag":"stun" "defense":"phresistance"
"duration":3200, "duration":3200,
}, },
"deepfreezed":{ "deepfreezed":{
@@ -317,7 +317,7 @@ conditions={
"ui":True, "ui":True,
"blocked":True, "blocked":True,
"debuff":True, "debuff":True,
"tag":"freeze", "defense":"fzresistance",
}, },
"invincible":{ "invincible":{
"name":"Invincible", "name":"Invincible",
@@ -332,7 +332,7 @@ conditions={
"ui":True, "ui":True,
"debuff":True, "debuff":True,
"duration":5000, "duration":5000,
"tag":"freeze", "defense":"fzresistance",
}, },
"burned":{ "burned":{
"name":"Burned", "name":"Burned",
@@ -340,7 +340,7 @@ conditions={
"interval":210, "interval":210,
"ui":True, "ui":True,
"debuff":True, "debuff":True,
"tag":"burn", "defense":"firesistance",
}, },
"shocked":{ "shocked":{
"name":"Shocked", "name":"Shocked",
@@ -364,7 +364,7 @@ conditions={
"duration":4000, "duration":4000,
"blocked":True, "blocked":True,
"debuff":True, "debuff":True,
"tag":"dark", # "defense":"bmresistance",
}, },
"easterluck":{ "easterluck":{
"skin":"easterluck", "skin":"easterluck",
@@ -483,7 +483,7 @@ conditions={
"potionsm":0.5, "potionsm":0.5,
"healm":0.25, "healm":0.25,
"debuff":True, "debuff":True,
"tag":"poison", "defense":"pnresistance",
}, },
"cursed":{ "cursed":{
"name":"Cursed", "name":"Cursed",
@@ -493,7 +493,7 @@ conditions={
"speed":-20, "speed":-20,
"duration":5000, "duration":5000,
"debuff":True, "debuff":True,
"tag":"dark", # "defense":"bmresistance",
}, },
"dampened":{ "dampened":{
"name":"Dampened", "name":"Dampened",