This commit is contained in:
Kaan Soral
2025-11-07 21:30:01 +03:00
parent c34f119a6b
commit 0d8ac32b6f
6 changed files with 20 additions and 24 deletions
+3 -20
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@@ -114,28 +114,11 @@ if is_production:
#maps["desertland"]["key"]="jayson_desertland_copy" #maps["desertland"]["key"]="jayson_desertland_copy"
pass pass
game_version=827 game_version=829
SALES=4+5+388+5101+125/20 #donation+manual+macos+steam+sales SALES=4+5+388+5101+125/20 #donation+manual+macos+steam+sales
update_notes=[ update_notes=[
"Last Update [August 7th]", "Last Update [November 7th]",
"Halloween Event!", "PR: Fix compounding of old items that are missing a .level attribute #205",
"20% more shells with purchases during the spooky season!",
"New server blessing system to generate income",
"PR: Make slenderman warp more often #160",
"PR: improve date functions #176",
"PR: simplify distance calculation #179",
"PR: Fix display of Orb of Adventures #183",
"PR: Fix Sanguine Amulet #185",
"PR: Fix display of Frozen to correctly show speed reduction, fix value in G.conditions.poisoned to reflect actual frequency multiplier #188",
"PR: Explanations for all conditions #189",
"PR: Stop orbs from spamming game events #190",
"PR: New 'spawns' mechanic #192",
"PR: Allow a quantity of items to drop from chests #193",
"PR: Home server specific drops #194",
"PR: Hallo-ween boss incentives #195",
"PR: Compoundable spooky amulet #196",
"PR: Amulet of Spooks Fix #197",
"PR: Fix for new spawn mechanic #198"
] ]
ip_to_subdomain={ #IMPORTANT: SPECIAL PAGE RULES ARE NEEDED: https://dash.cloudflare.com/b6f5a13bded5fdd273e4a1cd3777162d/adventure.land/page-rules - uss1 / eus1 was best ip_to_subdomain={ #IMPORTANT: SPECIAL PAGE RULES ARE NEEDED: https://dash.cloudflare.com/b6f5a13bded5fdd273e4a1cd3777162d/adventure.land/page-rules - uss1 / eus1 was best
"35.187.255.184":"asia1", "35.187.255.184":"asia1",
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+1 -1
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@@ -24,7 +24,7 @@
$(".eitem1").html(item_container({skin:G.items.candy0.skin},{name:"candy0",q:0})); $(".eitem1").html(item_container({skin:G.items.candy0.skin},{name:"candy0",q:0}));
$(".eitem2").html(item_container({skin:G.items.candy1.skin},{name:"candy1",q:0})); $(".eitem2").html(item_container({skin:G.items.candy1.skin},{name:"candy1",q:0}));
["spookyamulet","gbow","lantern","broom","sbelt","cxjar","skullamulet","hdagger","ololipop","glolipop","vblood","talkingskull","jacko","gphelmet","pumpkinspice","swirlipop","greenbomb","oozingterror","pmaceofthedead","phelmet"].forEach(function(i){ ["spookyamulet","gbow","lantern","broom","sbelt","cxjar","skullamulet","hdagger","ololipop","glolipop","vblood","talkingskull","jacko","gphelmet","pumpkinspice","swirlipop","greenbomb","oozingterror","pmaceofthedead","phelmet","fallen"].forEach(function(i){
$(".hitems").append(item_container({skin:G.items[i].skin},{name:[i],q:0})); $(".hitems").append(item_container({skin:G.items[i].skin},{name:[i],q:0}));
}) })
+13
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@@ -159,6 +159,19 @@
<p>We're also getting close to a Steam release.</p> <p>We're also getting close to a Steam release.</p>
<p style="color: #E86E2C">
Happy Halloween!<br />
Yours sincerely,<br />
Wizard,<br />
<a style="color: #E86E2C" href="http://adventure.land"><span style="color: #E86E2C">http://adventure.land</span></a>
</p>
{% elif purpose == "halloween4" %}
<p style="color: #E86E2C">Hi Adventurer!</p>
<p>It's been a long time, a lot has changed and so much has stayed the same. Biggest change that likely most old players haven't seen is the open sourcing of the same and community contributions. This Halloween the pumpkin bosses have new drops for characters that are in their home servers.</p>
<p>Come take a walk in Mainland if you are feeling nostalgic and join the fight if your CODE is still around!</p>
<p style="color: #E86E2C"> <p style="color: #E86E2C">
Happy Halloween!<br /> Happy Halloween!<br />
Yours sincerely,<br /> Yours sincerely,<br />
+1 -1
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@@ -176,7 +176,7 @@ var events = {
pinkgoo: 0, // every N minutes - 60 pinkgoo: 0, // every N minutes - 60
snowman: 20 * 60, // 1200 normally - 60 - at sprocess_game_data snowman: 20 * 60, // 1200 normally - 60 - at sprocess_game_data
egghunt: 0, // every N minutes - 60 egghunt: 0, // every N minutes - 60
halloween: true, halloween: false,
// RANDOM // RANDOM
goblin: false, goblin: false,
goldenbat: 160000, goldenbat: 160000,
+1 -1
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@@ -1,4 +1,4 @@
runtime: python39 runtime: python313
app_engine_apis: true app_engine_apis: true
builtins: builtins:
- deferred: on - deferred: on