From 050fe4421c568c2a7e9d650b08c0ba9709b7ae16 Mon Sep 17 00:00:00 2001 From: FreezePhoenix <24441367+FreezePhoenix@users.noreply.github.com> Date: Wed, 13 Dec 2023 14:33:47 -0500 Subject: [PATCH] Update game.js to use new resist emits. --- js/game.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/js/game.js b/js/game.js index 2341574..10ae768 100644 --- a/js/game.js +++ b/js/game.js @@ -2495,22 +2495,22 @@ function init_socket(args) sender.a_direction=sender.direction=data.direction; } } - else if(data.type=="poison_resist") + else if(data.type=="poisoned_resist") { var target=get_entity(data.id); if(target) d_text("RESIST!",target,{color:"#68B84B"}); } - else if(data.type=="freeze_resist") + else if(data.type=="frozen_resist"||data.type=="deepfreezed_resist") { var target=get_entity(data.id); if(target) d_text("RESIST!",target,{color:"#66C1C8"}); } - else if(data.type=="fire_resist") + else if(data.type=="burned_resist") { var target=get_entity(data.id); if(target) d_text("RESIST!",target,{color:"#B22F1A"}); } - else if(data.type=="stun_resist") + else if(data.type=="stunned_resist") { var target=get_entity(data.id); if(target) d_text("RESIST!",target,{color:"crit"});