CLI is a command line game client for Adventure Land. It's currently in a very early stage, but the base integration is there. As the developer, from my perspective, allowing the game to be run from the command line is very risky. While Adventure Land is a coding and botting game, there's a just exchange between the use of server resources and the use of one's own gaming hardware. For this reason, the CLI comes with a cost. It's 29 shells per week for now. You can purchase time with the following command: (Up to 4 weeks) Ps. Characters up to Level 70 can run freely!
To use the CLI, copy the files from: Here[GitHUB] - and copy common_functions.js to the same folder. (You can find it by typing /codes as a Chat command in the Steam or Mac client).
The node packages you need to install are: jsdom request and node-localstorage
JSDom performance is enough for light operations, but since it's an emulation, it's too slow for computations like smart_move, for this reason, the CLI has a system to move computation out, and communicate with messages, you can use this system too:
You can either use the `cli_require` function inserted into the jsdom instance to request packages inside your game Code, or, you can use the same method to handoff objects or packages to the jsdom instance: