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https://github.com/gooba42/AdventureLandScripts.git
synced 2026-10-14 20:09:28 -05:00
Fixing layouts and whitespace
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@@ -0,0 +1,53 @@
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var hp_potion = 'hpot0'; //+200 HP Potion = 'hpot0', +400 HP Potion = 'hpot1' [always keep '' around it]
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var mp_potion = 'mpot0'; //+300 MP Potion = 'mpot0', +500 MP Potion = 'mpot1' [always keep '' around it]
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//Returns the item slot and the item given the slot to start from and a filter.
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function find_item_filter(filter, search_slot) {
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let slot = search_slot;
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if (!slot)
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slot = 0
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for (let i = slot; i < character.items.length; i++) {
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let item = character.items[i];
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if (item && filter(item))
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return [i, character.items[i]];
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}
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return [-1, null];
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}
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//Returns the item information from parent.G.items of the item.
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function item_info(item) {
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return parent.G.items[item.name];
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}
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function isInsideBank() {
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//!character.bank
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return character.map === "bank";
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}
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function depositItems() {
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set_message("GT Bank");
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smart_move({to: "bank"});
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if (isInsideBank()) {
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if (character.esize === 42) return; //empty inventory
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for (item in character.items) {
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if (item == 0) continue;
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if (!character.items[item]) continue;
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bank_store(item);
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}
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}
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}
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function turnStuffIn() {
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use_skill("town");
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send_gold("TradeyBoy", 1000000);
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if (character.esize === 42) return; //empty inventory
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for (item in character.items) {
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//if (item == 0) continue;
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if (!character.items[item]) continue;
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send_item("TradeyBoy", item);
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}
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}
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